Bro im telling you now for a fact, most people saying that are full of it. Theyve either RMT’d or paid money. 100%. Ive wacthed multiple streamers try get from 1350 - 1370 and it cost 300,000 - 500,000 gold. With all the mats they had up until that point as well. Youre talking a very few players.
A lot of people dont like to admit theyre p2w, facts.
Also im 1350 and ive just stopped here to chill cuz i dont have the heart to see my mat disappear. Ive been 1350 for 3 days now maybe 4
what about island dailys, chaos gate, kaltherz slaves etc.
thats not the “only” daily content. i think 1,5hours for a “main char” including everything is pretty spot on.
alts would be much lower since alot of it is “roster” gated.
Doubt anyone here is defending the crazy release schedule, that’s a valid argument but multiple points made by the OP are non sensical and have more to do with the genre and game design than the schedule.
It’s crazy how Koreans, RU and JP can survive months on an update and we’re all doom and gloom in a month when people who play more than a full time job’s schedule run out of things to do 'coz they don’t like alts, time gates or horizontal stuff.
Holy crap dude if dailies take that much you should look up a guide or something, you’re doing something wrong.
I can finish up 3 of my alts’ dailies in that time.
I do not rush, when I go to islands and I see pvp island I must go there and gank other players, between dailes I go to Arena, or visit other undiscovered before islands, mostly before I finish all my dailes I already played like 2-3 hours xd Sometimes I had situation when I wasted 2 hours fighting in pvp island xd
A problem is that alts and horizontal/collection type play are both niche playstyles in the Western MMO market. The core of the Western MMO market is progression – it’s by far the most common reason people play MMOs. There are significant portions of the MMO playerbase here who also like a lot of alt play and who like collections/completionist/horizontal play, but those are both niches compared to the core that is progression-oriented.
Lost Ark really forces you to play those niche playstyles, whereas most players in this market are used to games that permit those playstyles and facilitate them but do not require them in order to further your progression or to enjoy the game for more than an hour or so.
It’s another aspect of the design of Lost Ark that isn’t a great fit for the Western MMO playerbase.
Same, just take it slowly would be the best way to explain the game. As if lately ive been pushing daylies etc because i realy want vitrue and some chars in T3 to try them in a more consistent way, but otherwise yeah your way to play sounds liek the healthier
I’m 400 too ( although a chunk of that is queue time due to EU servers) and I’m using only 1 char mostly. When I log in 1 do Una tasks, grand Prix, 2 X chaos, 2 X guardian, whatever is on the compass that day, cube etc if I have tickets and finally some islands and PvP if I have the time which I don’t quite often.
Maybe I’m not as efficient with my time in game as I could be but I also have a job so there’s that. If you’re playing 12 hrs+ a day and aren’t into collecting everything or PvP then I could see that ALTs are your only alternative but that’s the same for any mmo really.
If progression wasn’t time gated you’d be at max GS and bored anyway and left with alts. No MMO has enough PvE content to keep people that play all day and night busy unless they do PvP.