Can we get an indicator for it?
There is nothing that tells where it lands.
It’s beyond annoying how u get hit by random missiles and you can’t even see it coming whatsoever.
Air raid, which you are obviously refering to, has a slow casting time and no push immunity during that time. On top of that it has a delay of 2~ seconds after the cast. You can see where the artillerist if facing towards to, to get an idea of where it might land. Putting an indicator on the second damage dealer of the artillerist (especially when the 1st one already has one) would just handicap him even further.
Sure that isn’t a problem to see where hes aiming in a 1v1 but in a 3v3 or 6v6 it’s impossible to keep track of him.
it is, the fact that you cant do something doesnt mean that it cant be done.
except its not stop trolling
you are right, its simply not feasable to see where someone is looking.
its beyond human capabilities
Idk about that, honestly i play Striker and it is extremely frustrating when i get hit by this nuke because it has no indicator at all and you have no clue if he casted it or not if he has been in your blind camera spots. However its question of balance, it will be much easier to be dodged if there is an indicator. There were countless times where i scream at the monitor because of how much dmg this nuke does and the radius it covers is insane, but many times i really get hit only because there is no indicator, but also i can see that it takes alot of time to get casted and then for the nuke to fall down. My personal opinion is that there should be an indicator but its really question of balance and Artilerist seems balanced the way he is.
Just disregard @rtoipw666 hes trolling and fishing for attention.
You can understand the frustration that comes from randomly getting downed by his nukes.
Idk if hes balanced or not but not seeing an indicatior where it lands nor being able to see the blast radius seems to be a bit yea too much id love to say.
no dont track them. coz im art player
lol, cry much? You cant tell where the Glavier or a bunch of others are going to land on your face. You can’t tell where sorceress is going to put half her stuff either. It doesnt matter if I can see a deathblade or berzerker because they just go through anything. You literally can’t see shadowhunter, or the girl with the rifle out of view. I could go on and on…just deal
also have to say if you add on this allready way to slow skill an indicator.
then arti will be total trash for pvp its allready way to easy to dogde most of his atacks,
compared to other classes with big aoe like sorc who even has a fast stagger who also stuns after 2 sec.
jeah i hits big but to be honest the dmg is also not higher than any other big hitting skill.
but well they can add an indicator if they also make the skill much faster to compensate(would also be a nice buff for future pve Bosses)
maybe do the same for Howitzer as this skill takes also ages to hit compared to similar skills of other classes.
Just get out of the range of the Artillertist, there is a “mine” attack that if you can see it and it does the most damage, they usually use it together with those missiles you mention, but anyway it’s not that it has the same range as an archer or the snipers.
Even mages have more range than those missiles so just use your head. xd
If i don’t see this coming then it’s my problem i haven’t seen it. Skill range is not so big to come out of the screen. And when i see striker to say this well you jump in front of our faces from the air with 0 indication as well and your skill is 3 times faster.