qQestion i’ve been wondering is what is the difference between the individual Hard CCs
Freeze
Electrify
Stun
Fear
Are there any distinct difference or are they just fancy names for the same thing?
qQestion i’ve been wondering is what is the difference between the individual Hard CCs
Freeze
Electrify
Stun
Fear
Are there any distinct difference or are they just fancy names for the same thing?
check this maybe :
Lost Ark PvP: CC & Resistances In-Depth Guide (Crowd Control) - YouTube ( min 6 check timestamp)
reeze and petrification will not let you add more cc to the target such as knockdown/knockout/push
i appreciate you sir
How are people having instant cd on the tornados and ntm tons of skill interrupt and stunlock while none of mine does anything ever on Gunslinger
Also just finished a match where the sorceress is frozen whilr using hold skill and somehow the skill even continues on when the player who cast it is froze??
thank you . i am not the best and i hope to find people who are better and bring them into our community of pvp to learn and get good
Grenade is an important Crowd Control skill.Use your mobility skills to get advantages positions. Remember your Push Immunity skills and escapes. Engage with Quick Step and your Sniper skills are so good to abuse from range .
check this guy out for 1v1 : Jelly can't stop playing 1v1 on Lost Ark! Gunslinger PvP! - YouTube
and this one for 3v3 : NA Lost Ark PvP Gunslinger 3v3 High Damage Carry - YouTube
abuse your range vs sorc if you fee like you don’t yet know when to jump in . i know what you feel trust me as i main scrapper and my job is to catch that class … and it is hard because they stall a lot of time with those AOE spells .
here is a fun fact
1 crit it’s literally 0.03% chance to crit, or 1 in 3000 hits will crit.
also having -1 subdue also has a slight effect, it goes from Impaired targets receive 17.85% additional damage to 17.78% additional damage
depeding on how your mind works you can chose to have that 1 crit or not
At the moment we are running a small tournament on weekends for 50$ prize .
And another event where we will be voting on the best clips to add them to Hall Of Fame every week where you can become a permanent stain in our place :)) - anyone can win here.
I hope to meet more pvp freaks there
It is 3v3 TDM and all servers from EU central can join Saturday at the tournament .
50$ prize is not the goal ! winning a hall of fame spot is
Hi, and thanks for the thread.
Do you think Gunlancer has chances to be top in the rankings? is it support or not? Can be competitive in 3v3? thanks in advance.
If you master a gunlancer you will be welcomed in a team 3v3 or 6v6 or 16v16 .
There is no doubt that it is a good class for 1v1 as well .
If you check pvp korea/russia posts you will find it in top tier placed .
He is also a support in a way because he can tank /shield people / has good CC but depending on your team comp.
Is there a visual indicator of when a character is stagger-immune (hard and soft) and push-immune? I see many times a character has an orange outline, but in my experience that’s never been consistent with what it means. E.g. during a ground roll your character will have an orange outline and be all-immune.
But I’ve noticed that I can push or even sometimes stagger characters with this outline. So what visual indicators show stagger immunity, push immunity, and all-immunity. (I’m aware of the CC-immune bubble, but that’s not what I’m talking about. You can be all-immune without the bubble and vice versa)
How do you fend of zerker as bard? They super armor through many of my moves and are hard to hit with my stun.
Do T3 gear skill trees matter in island PvP or is that auto-balanced and I shouldn’t worry about it? If they matter, do you use a separate inventory skill tree tab for that and just deal with the hassle of leveling two different skill tree loadouts?
how Diminishing Return works in LA?
I think people throw in normal attacks to counter your soft cc and sometimes that give them a chance to use a skill with lvl 2 immunity to cc immediately giving the impression of something else .
After reading your post i went over : Lost Ark PvP: CC & Resistances In-Depth Guide (Crowd Control) - YouTube and paused when the cc happenes ,when they get downed and when they roll or spam normal attack . Everything works as intended based on this video 100% unless some special bug issue happens .
Can you elaborate on that ?
diminishing return of what specific ?