Is it just me, or are there many bugs at pvp that includes desynch in a way, that u get hit by a spell even if you actually out of range? I see it happens a lot when a mage cast their spells. You still get hit sometimes, even though the radius shouldnt be enough to hit you. That is rly frustrating, since it leads to many “misplays”, which should actually work like intendend if there wouldn’t be some “hidden hitbox”.
Is this a problem SG is already aware of? I have a ping of 15-32ms btw