Endurance AND Time to Hunt? You’re better off using basic attacks because you’ll deal no damage anyways.
He was asking for 10% defense buff. If he’s still having trouble 1 ring might be the solution for him.
In my encounter with many Gunslingers, I find GS Time to hunt are way better to have on the team than the normal. Peacekeeper GS die waaay more often and ended up not contributing, while the tth GS alive through the fight and constantly do damage. I’m not saying all peacekeeper. But yeah, most of them.
Playing as gunslinger since release.
Atm 1373 since i take my time with relaxing and horizontal content.
Tier1/2 raids/guardians were absolutely terrible and i almost lost urge to play, but once i got t3 i started to feel the different power of being redundant to the team.
Gunslinger is High Risk = No Reward Class
16 skills,gotta keep your buff up constantly, need to be mobile because you are glass canon, you need cursed doll/grudge and hitmaster to even break a dent with other DPS characters.
Meanwhile Sorc blows a burst combo while being out of boss reach and out dps’es everyone heavily.
Shadowhunters, smash all buttons in transformation. They are tanky, and deal sick damage, and all they need to gear up is 3-4 tripods and gems ( they are very cheap class)
GS requires a lot of investment and resources, very expensive class.
Im still learning how to play this class properly but it feels i jump like a monke around to be decent, meanwhile others do less and achieve more.
But i do still play GS because i like blazing guns , gameplay is hella satisfying and pleasing to look at ( tips hat to deadeye players ). But probably I wouldn’t pick GS as an alt, it would be way too expensive to keep up with the content.
btw buff Time2Hunt, give it like 50% critical damage bonus, to make it a viable choice for people who dont want overcomplex stuff with 3 stances.
They already buffed time to hunt but they aren’t going to buff it to the point where it’s basically the same as peacemaker.
I mained GS til 1400 , had to switch main because its just way too squishy to try to learn valtan as my main. As a GS, you basically have to use a pot evertime you get hit esp if you have grugde which you will need eventually even if you don’t have now. Fun is objective, you cant have fun if you are always on the floor. And purple pots are expensive , you will need to buy/craft them eventually.
I have good gems and tripods on my GS so i only really lose to a good surge blade or supports for mvp in yohos. Also i prefer doing island and quests with GS due to her mobility.
However if you get good at not dying , which requires you to have weeks of experience with a boss , then GS is really strong and fun. For my first 2 argos tries i died alot and hated it but started from 3rd week and on, i barely die anymore and i got 2nd for mvp only lost to a +20 weapon surge db this week but i still have to use 6 purple pots on p3.
My new main 1405 scrapper only used 3 pots in the whole argos p1-p3 run lol
GS does good dps. As a bard, the biggest issue I have with them is how squishy they are. The Korean stream Atk said he doesn’t group with deadeyes or reapers cause how squishy they are. I assume that includes GS
GS as of now is very unrewarding compared to what you have to do to stay alive and deal damage. Id hope for some better changes at one point to address this. Looking at latest KR numbers GS doesn’t even seem worth it with how low the dmg is compared to other classes, on the bottom end- if not reaching near middle. Despite this, the class is fun af to play and ill continue doing so.
After trying to reroll to gs 7 times, it does worth putting the time.
GS damage is not low, its pretty high actually. Things that lower GS performance are like animation lock (can be solved with swiftness and galewind), using spacebar when unnecessary, too focused on not dying and forget to pump damage.
I think if you have fought a boss 2-3 times, you are ready to “dance” with it. Like with Argos p3, so many ground aoe, random movement its chaotic at first. What i mean “dance” is when you are confident, and do pump some damage and dodging by reflex or muscle memory (by playing GS a long time). Its not a class with rotational skills like do A then B then C.
It worked for Argos but we need to experience or see Valtan mechanics first. Cant go full John Wick the first time we fight.
After having 800 hours or so on Gunslinger, it is by far the most fun class I have ever experienced compared to the other classes that I have played so far (I have 7 alts). Don’t get me wrong, there are times I get out dps’d by Deathblades, Sorcs, and sometimes even Zerkers… haha. However, I think what ultimately makes this class worth it to me is its unique fluid play-style that most other classes don’t have. I mean sure, there are dps classes that require far less skill than GS and can out dps one easily but there isn’t a class quite like GS that has such fun and engaging combat.
Honestly, if you enjoy how GS plays then you really can’t go back to another class bc of how fun this character is. And don’t get it twisted, GS’s hit hard too it just depends who you are asking ![]()
I main gunslinger with 1467.5 ilvl for reference. It seems to me that the current version of gunslinger is optimized using the game state of future versions of the game. To reiterate, some classes will perform better with high level gems and relic sets. This is just my opinion so I think gunslingers have this weird thing where they scale differently than other classes. Gunslingers have 16 abilities so the faster we can use all of these abilities and rotate them, the more damage we do. With more engravings and stats (swiftness), gunslingers skill set will feel more fluid and responsive. Therefore, I am still committed to gunslinger, but I won’t lie that Sorcs have definitely swayed my heart.
That said, gunslingers are indeed squishy. We all know that the damage potential of gunslingers is high, but don’t let that fool you. We really cannot afford/expect to constantly output dps. Realistically, gunslingers should not expect to output the highest potential damage with every boss. Just play safe until you are confortable with all of the boss mechanics even if it means rotating to pistol more often. Don’t always try to rotate 2 shotgun, pistol, 2 rifle skills, pistol, etc. Get in the habit being able to use 1 dps skill, swap back to pistol, if you think it’s safe swap back to dps to finish the 2nd dps skill. Swapping guns is almost instant so you are not losing much dps. Don’t braindead use 2 dps skills in a row and expect them to all land or not take damage.
It’s okay to rotate pistol rifle pistol, back into rifle if you know you can’t shotgun without taking damage at some parts of the boss.
I have noticed that SOME (not by alot) of the squishiness and damage is alleviated by being overgeared (pretty obvious). Overall, gunslingers require more awareness meaning you are actually playing the game, even in yoho simulator you can practice to get better. Gunslingers are definitely more rewarding the longer you play the class, but they will not outperform certain classes with the same skill level. This can be unmotivating, but at least you won’t be bored while playing the class ![]()
This is false. GS is a late game class without at least 4x3 engravings you are below everyone else. Don’t act like you know everything before you know it.
Just the fact that you mentioned 4x3 for GS shows how little you know because efficient GS build is 33321 or 33331, never 3333
And no, you are not below “everyone else” even if you do not have “4x3”. There are plenty of classes that underperform compared to GS. Go play Hawkeye, or Wardancer, etc. then talk to me.
wow i omitted the peacemaker 1 thanks for correcting that, however, it doesn’t change the fact you need grudge, cursed doll, hitmaster, keenblunt all at 3 to compete. adrenaline 1 or 2 on top of that would be nice. you’re stuck in argos brother.
All engravings do is multiply base damage (some additively like attack dmg and crit dmg).
That is true for all other classes as well and it is not something that is solely applied to GS. Fact that she can fully utilize all offensive engravings without drawback is a blessing and a curse (due to expensive cost). Considering the fact that I cleared Valtan Hard without a problem with Upright Fighter with budget 3331 setting, stop lying to yourself and accept the fact that you’re just not a good player.
Valtan Hard is stably clearable with 333 setting as long as everyone does what they’re supposed to do anyway.
Just so you know you didn’t solo Valtan you got carried.
Just play gun lancer
There is no female Scouter yet
This just tells me how little you know about the game. Berzerker is not tanky lmao. Gunslinger is stronger and scales better than berserker. Berserker isnt even top tier dps. In fact come vykas martial artist becomes insane scling monsters .
Gunslinger isnt hard to play just a little annoying. They are stronger than zerkers its hard for you to tell since most zerkers are whales so they naturally do more damage. Plus zerkers have good early damage but they dont scale well.
If you wanna see OP play striker/wardancer/soulfist/artillerist. These are gonna be the kings of MVP after people get their 5 piece relic sets.
Ya prolly have cleared Vykas hard at this point if you kept on playing gunslinger as your main right? Gunslinger is just one of those classes that has a steep learning curve but peaks out only in the upper-mid range in terms of raw DPS due to being a Hit Master class and without identity gauge like sorc do.
If you ever feel like reaching the peak of Gunslinger like most 1460+ player do right now, you should consider making a deadeye for his higher DPS limit while still applying the same gun swapping mechanic. Due to the fact that you go full specialization while having positional modifier on all of your main damage skills, you will peak higher in fights with him.
Apparently in the current KR meta, Deadeye is one of those broken classes with very few players out there. Dev already said that Deadeye isn’t for everyone so he’s unlikely nerfed any time soon.