When New World just launched, many hardcore and tryhard players made it to max level within a week or two. They complained about the terrible system and the lack of contents in the endgame.
However, on the other hand, there were a lot of posts from casual and boomer dads who only play 1hr a day who defended the game by saying “There’s no need to rush” “I’m enjoying cutting woods at level 15, the game is fine”
After that, AGS didn’t listen to the feedback and hardcore players left. 3 Months later, these casual and boomer dads finally got to max level and guess what? They made the same exact posts complaining about the same stuff.
Now I’m seeing the same trend with lost ark, “honing chance is fine” “you don’t need to rush” while the hardcore players already reached the end game where the honing chance is severely decreased as low as 1% in the future where the accessible content is not as friendly as T1 and T2.
It’s not at all a comparable situation for quite a few reasons, but the most important one is there’s no lack of content in Lost Ark. The game has been out for a long time and there is mountains of content the NA/EU audience hasn’t even been exposed to yet. The ruination of the game is in the absolutely bizarre way Amazon is handling an already successful endeavour differently to every other region.
I seriously hope they right the ship, but all signs point to incompetence, so we shall see.