Imagine failing your honing, tabbing out of the game and writing a flamingpost in the official forum about RNG.
I have succeeded at 5%, and failed at 90% several times…
Sometimes you either have the RNGeezus blessing or you don’t. ![]()
People just havent found their lost ark regrading ritual yet. Ive personally opted for the spin on chair 3 times, do a star jump, make a coffee then do 6 push ups. Works so far and rngesus is pleased.
Whilst I accept RNG is part of the game and on the surface is a better implementation than the likes of Black Desert is is strange the outcomes since I reached around the 500 mark Prior to this i might fail 1 in 4 attempts maybe 1 in 5 but I wasnt too phased by it However I failed 6 ot of 12 this week and tonight after failing a 15 level weapon twice in a row tonight Then I failed 2 armour before getting one success. I had spent 14 hours collecting everthing i could I have no more Islands to do or quiests to do on 3 characters Ok I understand statistics but on my observations over the last few days i am having an 80% failure rate.
My only real complaint is to farm the materials is now exceedingly difficult need another 1k weapom stones j ust for another attempt Please give us more ways to get the materials and i can live with it
You guys know that this game ain’t World of Warcraft?
You won’t get them to make it easier for you or change it in a way you can grind your mats.
Most of the content is time gated, actually almost all content. So pray for the gods of luck and just play the game… Progress in Lost Ark isn’t supposed to be rushed. And you actually dont miss out on anything if you are 2 days behind, or is everyone here competing for world first? I doubt it…
Youre actually wrong. There is a patch where they significantly reduce the materials required in both T1 and T2.
Looks like a video game introduced you to RNG. I would recommend you stay away from casinos or raffles.
Yup they even accidentally had it in our patch notes near launch and removed it. 100% success in t1 and t2 with reduced materials required.
Yes, this. Each attempt is a discreet chance, it’s not cumulative
No this is not possible sorry, I know some people think it’s possible but it’s not, already failing twice 99% is almost impossible so 9 is definitely impossible in human perception. For example you would find 1 with that ratio in the complete humanity from it’s beginning, and if there is one, he’s alone ^^. It’s like win lottery 3 times in life, never happened (without cheating ofc, some Spanish politics appeared winning a lot xD), so 3 times in a row is totally impossible.
It’s embarrassing that someone actually made this post ![]()
Impossible is the wrong word. Improbable is better. I mean, look at Dream kappa
6 attempts is not a good spread of data to work off of.
If I did one attempt and failed I wouldn’t be like “SOUNDS LIKE ITS 0% SUCCESS, WTF IS WRONG”…
If I did one attempt and succeeded, I wouldn’t be like “Welp, guess its 100% straight up”
But yeah, I feel like there are more systems in place for paying out and RTP rather than a simple D100 roll that makes this system more complicated than it should be for specific gambling-related reasons.
A system I see often is taking the data across the server to determine whether rolls succeed or not, which creates serious variance across an individual basis but is spot on as an overall average success rate across the server.
I don’t think you know what “impossible” means so there’s no real point in responding to you with anything meaningful.
The casino stones baffle me much more than honing. 75% chance on good skill FAIL… 25% chance on negative effect fill those bars up! all success all the time. Im starting to think the numbers are inverse at this point lol.
who cares really. you failed 6x on 80%, now you have 6x where you get additional success chance on top of it.
This game’s upgrading is child’s play compared to BDO. you don’t even go backwards.
Welcome to XCO… oh wait.
But yeah, 80% its 20% of failure.
Even if the chances would be buggy, the people will still say RNG…
But the changes can be buggy. Happend in another mmorpg too.
A Box had a 10% Chance of getting a Rare Skin. Some people bought like 100 Boxes. didnt got a single one. the developers hotfixed it and send him compensation…
So yes RNG is RNG, but Percent is Percent. You can calculate the chance! And if the outlier aka the RNG seed is to far off. There is something wrong.
Looks like I’ve been right on a couple of topics. Honing is/was a major part of that.
Ya’ll have to realize that % is % no matter how you slice it. Per attempt out of 100, I should get 80% success rate. Not 50, not 20… 80.
Math is hard for some of ya’ll. Stay in school. Glad they are fixing the honing issues. Ya’ll enjoy the patch.
I failed at 90% 6/9 tries…
Afterwards i failed on 80% 10/13 tries, making a 6/22 tries successfull.
This did not stop me from getting to almost T3 now…
JUst play the game and bad RNG will happen to everyone!