How much dps does a pally buff?

Hi,

How much % buff does a pally give? I’m trying to figure it out, but googling doesn’t show me a site that does the maths. Is there one? I’m always going to try to max my buffs, but I’d like to undersyand just how much I’m giving.

Light shock or Sword of Justice is 10% for 6 or 10 seconds. Both can be kept 100% up. I run with Sword of Justice, and use wide angle attack on Godsent Law rather than its 10% dps buff.

Wrath of God and Heavenly Blessings give 15% of your AP for 8 seconds each, and overall AP +6%. This can be kept up most of the time, maybe all the time with high enough swiftness and gear. But it’s not clear what %dps boost 15% of the pally’s AP and the “overall 6% AP” buff equates to. Is there a figure?

Then what’s the DPS boost on our aura? The guide says 10%, buffed further by specialisation, but most pally builds are likely swiftness with only ~500 spec from the neck item. And what’s a reasonable aura uptime? I’m probably 30% or so, but miss things like legendary wealth to boost my meter gain.

And we have the Yearning set 6 piece buff of +8dps dps, and the 8% swiftness probably eeks a little more dps from allies too.

Is this all multiplicative? Does it all stack?

So, what is our maximum overall dps buff? I’m curious! If it’s 34% we earn our place on dps boost alone :slight_smile:

Thanks!

You already answered yourself some questions but to give you some insight:

Here’s how AP works: https://www.reddit.com/r/lostarkgame/comments/swkw21/how_some_stats_are_calculated_attack_power_damage/

I’m pretty sure you answered yourself or maybe I didn’t understand he question.

As long as possible lol, is kinda hard to measure this, because it depends on your stats, ilevel, engravings and your skill as a player. Pally is a class that is better paired with experience players, because is able to provide DMG buffs more consistently than Bards which although we can provide a bigger buff, we need to sacrifice our heals and fill 3 bars.

Personally I play spec on my pally, I really didn’t find any difference in gameplay with a full swiftness pally other than the skill colldowns and mana.

As far as I know is multiplicative (this guy explains it better: Pala Valtan Set 1445 - #7 by marcrussellb) but the speed buff is additive.

EXTRA: As you may know Heavenly Blessing/Wrath of God both give a +15% AP buff and these don’t stack together HOWEVER it does stack with Bard’s Heavenly Tune/Sonic Vibration which also provide a +15% AP. Heavenly Blessing/Wrath of God also stack with your X skill since it provides a different buff, although I need to test if it stacks with Bard’s True Courage which is the Equivalent of your X for Bards.

Also, this may also help: Paladin Class Interview - The Most Faithful Paladin Ever - YouTube

Thanks for the very helpful pointers.

I still have some open questions though, and am still unsure how much % dps overall we buff other players as pally support.

The 15% AP buff is around 3,300 for me, so from what you linked about AP and damage it’s a fairly linear dps gain (depending on the flat amount in the formula), but I have no idea how much AP a dps class has - if it’s similar to me then it is approaching a 15% dps buff.

I assume the 6% AP buff is on top of that, so around 20% overall, when Blessings or Wrath is up.

On our aura, I know the tooltip says 10%, but does specialisation buff that higher? Spec affects “holy aura skill efficiency”, is that the dps buff or something else?

And does the aura stack with the Sword of Justice / Light Shock 10% dps buff?

If all true then we are at ~20% + 10% (or more) from aura + 10% SoJ/LS plus 8% from 6 piece Yearning, plus some dps gain from 4 piece yearning. If you run drops of ether there’s the buffs from that too.

I saw that 1 hour interview video before, really useful. That’s what made me change a few things including switching to SoJ and Light of Judgement for meter gain. He’s also making me consider Magick Stream.

And interesting that a spec build works well for you. Guides seem to suggest spec is decent in statics where you can coordinate more. Sadly I’m mainly pugging.

Thanks again :slight_smile:

It’s 15% of your attack power and 6% of the target’s. 21% if you’re on the same itemlevel.

Spec scales from 10% to 20% on holy aura, even though the tooltip doesn’t change. So 500 spec is 15% buff instead of 10%. But it’s never worth sacrificing 500 swiftness for 5% more aura damage because you give your team way more damage with buff uptime.

Light’s vestige is a debuff, it has nothing to do with buffs. Aura also stacks with one buff.

Personally I play spec on my pally, I really didn’t find any difference in gameplay with a full swiftness pally other than the skill colldowns and mana.

But that’s the most important thing. Skill cooldowns. Think of it this way, 100 swiftness is 2% cooldown reduction, the same you get from upgrading all your cd gems by 1 level. So having 1700 compared to 1500 swiftness is like having lvl10 gems compared to lvl8. I have 1700 and lvl8 gem on heavenly blessings and I can keep the buff uptime at 100% if conv/judgement proc or magick stream is active when I cast it.

Paladin is just about uptime, nothing else.

Thanks.

Yeah I’m trying to max out swiftness, but I didn’t know how much the spec on my neck would improve the aura dps buff.

I’m now happier applying the Light’s Vestige debuff (thank you :)) with Sword of Justice rather than Light Shock.

If the aura stacks with one buff, that’s Blessings or Wrath, whichever is up. I assume our Yearning set bonus also stacks with that, so it’s really 3 buffs.

As you say, uptime is king. What do you think you’re getting on aura uptime? What should I aim for?

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Bard and pally buffs do not stack fully. It’s easily testable with a buddy. That said I’m interested in this topic as well since I may have to go back to support, and if I don’t I’d like to synergize with my bard. I still don’t understand the wording on the attack buffs.

Do bard and pally debuffs stack? I’ve heard they don’t, but haven’t seen any actual testing so idk