Lets get some things out of the way. I bought the bronze founders pack (17$ cad), and I’ve spent 30$ in early t2. I like pushing content in almost any game I play, so unsurprisingly, that’s what I’ve done in LA. I didn’t come in with foreknowledge, and I didn’t have a plan, I just played how I like to play. Currently I’m sitting as a 1400 Shadow hunter, and oh boy did I have to grind for it, but I also had some pretty serious advantages that are no longer available.
The opening economy was, to say the least, volatile. You could open blue class engraving boxes and sell them for hundreds of gold a piece. They are now usually under 20 gold. You could sell accessories that were just… usable, for thousands of gold at times. Now those same items are worth less that 20g, if they sell at all. I could, and did, make amounts of gold that are no longer possible.
Currently my concern is growing, because to make up for literally 400k gold, newer/less extreme players have been given very little to actually close that gap. Yes the 10% books help, but they are not enough to make people that otherwise like the game, but can’t be bothered with the dead zone, stay.
And so we run into a problem, there are multiple groups of players in different situations, all stagnating. I’m in the group that’s out of vertical content, and wants more of it. People stuck in 1340’s want content designed to help them get to current content, and frankly I want that more than I want 1415 content. Why? Because if it continues like this there will be that split, and only one group will get their content.
I don’t care if other people get to 1400 easier than I did, I just want the game to live and grow so we can get to the crazy stuff. Either release the missing content for the dead zone, or give people the honing chance buff. No one is winning right now, whales are out of content to spend on, people are leaving or deciding to wait it out, and the communal response is so bad that I’m not sure anyone new is really coming to the game.
AG/Smilegate, if you want to keep the whales that pay the large % of your profit, give the other players an experience they are happy with. Once you’ve done that you can continue releasing content that’s hard to get to, and the whales will keep spending.
(Sorry this ended up being kinda a rambling thing, but, there it is)