T12 → T13 I failed 7 times out of 12. The total cost of that:: 140 Leapstones / 4725 Guardian Stones / 70 gold. I lost almost a weeks worth of work failing at 80%+. You wanna know why people are gonna quit? It is because of that. My failure rate T13+ is a joke. The Success Percentages are a straight up lie.
I can handle 10% hones failing at T3, that is end game. I can not handle failing 80%+ consistently. Never has the Success Percentages ever been correct. I have 11 Toons, and ALWAYS, EVERY TIER the 80%+ are always a 50/50 gamble. It is straight up garbage and I want to know the actual formula, because what it states is not correct.
Edit: Lets do some math.
Total Hones from 12->15
T3 = 3
T2 = 8
Total cycles of 12->15
# of hones needed to go from 12 to 15:
Total Hones (success+failures)
Actual Percentage of successful hones
252/399 = 0.63x100 = 63% success rate over T12 while using books / Stars.
There might be a bit of variance in there because I took two toons to 1340, but I used books and mats to make all of those attempts 60%+, so there would be very little.
If people don’t understand how basic probability works then maybe it’s better if they are quitting…
Also pretty sure in t2 with that rates your Artisan energy should be full in like 4?5? tries so no idea how do you manage to fail 7 in a row.
Well, you need 8.2x more materials and gold from all success to all pity upgrades.
If you’re closer to best scenario, your materials will be fine, you’ll likely need to deal with some lack of gold/materials, but the frustration level is ok.
If you’re closer to worst scenario, you’ll face multiple frustrations and multiple lack of resources. The game is balanced around average to best case, and when some player face a worst case, it suggests you to put some money.
Sorry if you’re below average scenario for a long time, but you can accept to keep catching resources while finding other activities or games to have fun until you leave this situation or spend real money.
I am close to quitting. I dumped a bunch of money into this game, and refuse to spend anymore. Game is a joke when it comes to honing. I will play until I get sick of honing, which is where I getting close to currently, and the move on to another game. Game is great except for the progression system. Watching that video about the Korean guy who was f2p and only played 3 hours a day gave me hope. It meant I could dump a bit of RL cash in and then play an hour a day to keep up. What we currently have is not that game. I am not going to substitute QoL with money.
What we have is better than that game. Because when that F2P player guy was at the place you were, he had to spend a lot more time to get there.
Or maybe he is a new player and joined when the max level cap is 1620 and Kr has Legion Raids up to Brelshaza, and he spent less time getting to where you are now. Well that’s obvious. Maybe you can come back to play this game a year from now when we’re at the same place KR is, and I promise you it will be easy to get to where you are now and beyond.
There in lies the problem and the exact reason gambling games are completely moronic. What is actually stated is not what you get. What you get is a wide range of success vs failure because you can hit those 10%ers all day and lose the 90%ers all day. But the law of averages would show you a number close to the probability rate if the stated percentages were actually correct.
You have too little sample size to be even close to average, also please don’t teach others about math when you believe that “3x2+2x1= 5”. You clearly don’t understand basic maths and probability, and then instead of educating yourself you complain that it doesn’t work as your fake imagined projection.