Is the support shortage worse than other MMO's?

We all know MMO’s typically have support shortages. That could be caused by the mechanics, clunky gameplay, aesthetics, role responsibility, any number of things. So why are supports lacking so much in LA? Because supports are pigeon holed into boring gameplay.

  1. The classes don’t have nearly enough difference mechanically (which leaves them feeling like they have no identity outside of the visuals)
  2. They all stack swiftness which may, at first glance, sound fun but it literally just makes it a little more brain dead by pushing people towards a more spammy gameplay. Supports just don’t have a visual reward similar to other MMO’s where you can get better gear and put out big numbers. It’s just feels like you get quicker and spam for uptime. CDR just isn’t as appealing to some support players.
  3. Unlike DPS, healers have to split their ults and awakenings with a dps alternative. This limits their options even further compared to the flexibility DPS specs have. (IMO this should all be handled uniquely via a special 4th tripod for supports)

Before release I was excited at the potential for stacking spec as an alternative playstyle and being able to time monster shields but unfortunately it doesn’t compete to swift builds.

Paladin is a perfect example. It’s basically just a buff bot that spams for uptime and passive heals. That just doesn’t feel all that fun for a lot of people that are used to actively healing.

Bard can scratch that itch a bit but that’s just one skill and lets be honest, not everyone wants to play a girl with a harp and listen to those notes all day.

Artist? I was hoping it would be more unique but it’s fairly similar mechanically.

So what’s the solution? I feel like the reason supports are so similar is because they didn’t want to take on the challenge of class balance…but this is the result. It feels like they’ve leaned a little too much on releasing more classes (than they can balance) for the sake of content.

They need some variety and identity beyond just aesthetics or a few tweaked skills. This could be in the form of giving supports deeper specialization:

  • Preventative damage supports that excel in shields or skills like rhap
  • Single tgt healers with smaller 1-2m wide reticles for clutch skill based big heals.
  • HoT based supports
  • Healers that heal through aoe that’s based on a damage rotation.

I could go on and on. All would have their own strengths and weaknesses. And for the love of god… more variety on the ults that highlight their specialties w/e they might be.



Cuz they are from like 4 years ago when the game was a cookie cutter mobile game and are boring as fuck to play. Artist is the epitome of fun, bard is the epitome of falling asleep

Wait, there are shortages of Supports in MMO’s?

I’ve mained Support in every game I’ve played for 15+ years now and I literally can’t remember ever being in a group without one.


In any game playing support is something you don’t do for a reward or for numbers or flashy stuff, support players play support because they enjoy being a support and for no other reason.

big brain thoughts here

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Same lmao

Just main support and you’ll never be without one


Thats not entirely true. My point is that there are some players that enjoy the mechanics of healing passively, reactively, proactively… it just depends. Most MMO’s have these options and flavors. By not having these options, you entice less players to roll support imo.

For example, some players enjoy the feeling of topping off low players with giant crit single tgt heals.

I even remember playing Neverwinter many moons ago, in a guild that was only Clerics and Paladins. Was pretty dumb in King of the Hill style PvP. You could finish games where no one got a single kill but you always won :joy: at that point Supports basically turn into the fun police :grimacing:

23 dps options
2 support options

In a game designed around endlessly repeating daily tasks as fast as possible.

Yes, there is always going to be a support shortage here. This won’t be fixed by releasing a new support, this should have been addressed years ago by creating a better class distribution balance to begin with and made the support classes not feel linear and dull.


Overwatch was the first game that got me to play support with Ana. I wish Lost Ark would rip Overwatch off. Make a mechanically intensive, high skill cap, gunner healer. I would be all over that.

Yeah I love having to heal dps who stand in so much shit that my heal turns into a giant crit single target heal… ain’t nobody enjoys lay on hands or benediction.

You take that back! I play Support because I love the supporting and not because I want to play a DPS with an identity crisis!

Healer / Tank main for 14 years here. Feels about the same as in other games. The majority of people just like flashy movesets and big numbers. There is nothing more to it, really. It is perceived as much worse in this game because Lost Ark doesn’t follow the holy trinity to begin with.

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You could make the argument that it’s not any worse than other MMO’s. I think what is still objectively true is that there would be more supports if the support classes had more playstyle options for people to choose from.

Even within a single support class, Unfortunately you have to choose between support and dps class engravings. Which, if you are support driven, only have one option. That’s pretty ridiculous considering many DPS have quite different playstyles between class engravings.

Most games matchmake you with a support. In this game supports just pick the group with the highest item level etc.

That’s personal opinion, i switched from DB to bard when i was 1450 and i wish i could go back and begin with bard instead.

TLDR supports arent fun there for its a shorttage it like that in any game its nearly unsolveable

It can be challenging to find tanks and healers in pug content in other MMORPGs.

Not because there’s a shortage, but because pugging can be a real coin flip between a toxic waste dump and a clown fiesta.

There is no shortage of them in static groups and guilds.

I just remember in FFXIV, i waited 20-40 mins in a dungeon queue waiting for a support and tank

I did the same with sorc to bard, but then I tried gunslinger and it was like night and day in terms of fun. Mobile classes feel much more fun in this game.