My 2 cents about Sharpshooter:
The class is in a worse state than it was before. And it already was in one of the worst states out of all classes.
Why play Death Strike now?
If you want burst, Spec LC. If you want consistency with higher speed, Swiftness LC.
LC also doesn’t use Claymore Mine, so no need to position for head attacks, Sharpshooter is not made for head attacks.
Did Hawk Shot even get the Push Immunity applied now or not? Last week’s PTR patch notes said it did, but official patch notes just say the skill was added. Even if the Push Immunity was added, it’s just one skill. Which is quite bad for a head attacker.
I like the Deadeye buff, well deserved.
“Even if you cancel while using the skill, the bullet has been improved so that it does not disappear and is fired.” All projectile using classes should get this as a permanent addition. Too often are my arrows disappearing, because I get knocked around while they are flying
Berserker changes look really nice. The videos from the PTR looked promising aswell.
I don’t understand much about the other classes in general, so I have no opinion on their changes.
To finish this topic up, here the newest Slayer video.
0:28 finally has a good female outfit. I want more armor sets like that for female characters! AGS, SG RPG, pretty please.
What you talking about? Blue gunlancer has better gameplay consistency and has more options to support team members. Its shout of hatred also buffs its own attack since they increase overall damage buff from 3% to 4%.
It’s quite funny that you say shout of hatred buffs own attack but don’t consider it a buff for red GL
At the same time, red GL got damage % boosts on all its damage skills. This so called utility you mentioned is useless and pretty much did what it did before and it will be rarely utilized. A class engraving that barely changed as players will still keep it at level 1
It’s really funny how back attack hardcore players think that this nerf that prevents them from almost always getting mvp with highest dmg when in a party with Gunlancer and Deathblade, is actually a nerf to “Entropy Classes”, the damage is balanced without considering that back attackers will have 2 OP synergies, and the synergy is still high, just less OP
I’m ok with my characters, I have some back attackers as well, but considering your answer you don’t really look into it, you’re just someone crying due to a small nerf in an optimal (and unfair) situation that back attackers have…
I just said the fact that even some streamers said themselves, the neft isn’t much unless you’re a hardcore player looking for the MVP… 9% on a synergy is still a lot considering that on average the synergies only increase 6% (a bit more for crit synergies due to KBW)
well, they killed any chance of me coming back.
there is no point since the game became a grind feast.
I dont need a lecture of how a MMOrpg should be grindy, IMO Lost ark just dont know how to do it and just throw N repetitive tasks so you waste most of your time doing ‘‘dailies’’.
What I wish from Lost ark was freedom and no ‘‘TIER’’ bull shit.
would let only pvp as instanced with some open world pvp aspects and spread guardians throughout maps for people to hunt/make teams and set a few of them instanced for guilds to fight.
but what they did to Sharpshooter, they murdered the class!
the class is STILL slow AF, predictable, long animations, no SA or PA on DPS skills, low damage ceiling and highly team dependent.
they did a rework which made it worse than previously… and I saw many suggestions, which they chose to ignore completely… I dont even know why they ask feedback when they are not ready to listen.