I’m not sure how things are in other servers, but in mine it’s a ghost town regarding new players.
It’s a pain to find groups for low level dungeons/raids/chaos dungeons and I have a feeling that it’s bc no one is really entering the game.
We see a lot of players leaving LoA, but the contrary is not really true; the most I see in starting areas are bots and your occasional alt, which leads me to think that the game is failing in recruiting new players (and failing in taking care of old ones, although that’s a discussion for another topic and just my opinion really), so I’m starting to worry about the game future…
0-50 t1 t2 has no actual purpose right now.
0-50 content can be done solo with ease
You can skip t1 in 1 day. Nobody does t1 content unless there is a special quest or whatever
Same as t2.
You can get from t1 to t3 in less than 1 week with the chicken event materials, express event and whatever.
I myself after i moved from euw to euc, got from lvl 10 to t3 in 4-5 days, and skiped most of the useless boring not needed content. And what content i went thru, i mostly did it alone, because its easier and faster.
So the few new players might choice to do things alone too, or just quit at level 10 when they see 10000 bots spamming waiting in the starting area, or when they see:
Tookio, where tooki, why tooki, pls tooki. When tooki!!!
Exactly! LoA is failing in recruiting new players and it’s showing. They keep releasing content for end game and forgetting to help those trying to climb the very long ladder from lvl 1 to t3 and I don’t blame anyone who is discouraged by it. But that’s bad for a game in the long term, bc no new players and older ones tend to leave at some point.
I did the same, my alts all did stuff alone, but if we were to think about a new player, wouldn’t they be discouraged by all this useless stuff? I know I was back then. Lvl 50, then t1 and T2… I almost gave up if it wasn’t for my friends still playing, but I know lots of ppl who did give up before reaching lvl50 bc really, it’s a pain in the ass lol
I’m afraid that they aren’t doing anything to attract new players and it’s affecting the game badly =f
A lot of mine gave up too l o l
For real, I don’t blame them, esp bc we all knew everything before t3 was considered useless, but the game still made the journey between lvl1 and T2 unbelievable hard =f
I’m afraid LoA is not putting in the effort to attract and keep its playerbase, which can only lead to doom lol =f
that’s why AGS decided to release things slowly… They know that this player generation abandon games after some days rushing it. They get bored fast, because of themselves, and later, fault the company release pace
Wait for Arcana, and next month update, more players will arrive.
I can see that, but it’s not a permanent solution nor a good one, I think.
Players will still quit after their class has been released and we’ll still be left with empty servers (not considering bots lol) or I could be wrong and they’ll retain lots of new/returning players. But I still think they should work better with their press and take better care of their playerbase =f
I’m not referring to you specifically, sorry if I wrote in an ambiguous way.
It’s the same in my clan tbh, old players are still interested bc we all love the game, but my concern is about new players and those who are losing interest. They are quitting and what LoA is doing to retain them…? Releasing a new class every 2 months? Doesn’t seem enough to me, really =f
LoL! Why are you still playing? Have you open steam today? There are hundreds of games to play… Why stay here? Yeah, there are always things to be improved, but so far LA is one of the best MMORPG currently available.
Personally I do like some “forced” content like islands and world bosses, but! They do seem like a chore after a while and some (like collectables) are finite; once we collect all hearts/sea bounties/mokokos they are done, forever. I don’t see LoA trying to introduce new content regarding that, and we have the other regions as reference for that.