True. But the difference is that other games, beside their “hamster wheels” the hey also give you plenty of “other wheels”, while Lost Ark is literally built on dailies.
Everything in LA is either daily (daily chaos, guardian, una’s, islands, rapport, etc) or weekly (abyss, Argos,etc).
Once you completed your Adventure Tome, there is literally nothing else to do except repeating same events every day.
Again you describe every MMO.
Name one MMO not like this?
The difference is that other mmo’s “Adventure Tome” take years to complete, while LA’s Adventure Tome takes 50h.
It’s called burnout.
And what you do after you are “burnout” of content? Dailies :)))
Oh my lord, how can you be this stupid and still be so possessed to vomit all over public spaces like this? It being low is literally my point. I don’t need to hone my way up to 1415 to judge the system. I can see just fine how it works from here.
The way RNG is implemented what it’s used for matters.
Finally you got one thing correct.
And we’re back to misses. Sorry but I’m not going to just forsake the genre that has so many positive core features just because it’s having a hard time shaking a couple toxic systems and philosophies.
No one told anyone to rush it, you can easily take your time and enjoy the game and run alts. This game has very high replay value, try alts they’re really fun! I have about 4 I maintain ![]()
if you dont like lost ark dont play it, rng upgrading is nothing new
Lost Ark is great. The honing system is garbage.
the honing system is part of lost ark and you need to interact with it if you want to do end game raids, make up your mind
It’s part of the game currently, but it is not a core aspect of the game. You could remove it entirely for a different progression system and the actual game would remain unchanged. From what I’ve heard they changed it once to this toxic, predatory version of the honing system. They can change it again if they’re convinced it would be better for their bottom line to do so.
it doesnt need to be changed just cause some people are upset over it
“it could always be changed or removed” is what people who are unhappy with a game always spew on forums
if you dont like it dont play it
Say it louder for the people in the back ![]()
Game is great. Honing system is shit. Not sure how many times I have to repeat this. I’m not one to throw away an entire apple just because there’s a soft spot. Why would I quit a game that I enjoy nearly all the core gameplay of just because of one awful-but-easily-changeable system?
So you saw the bad spot of the apple and still bit into knowing you wouldn’t like it? sounds like the problem isnt with the game
No, I just remove that spot and enjoy the other 99% of the apple that’s still fantastic.
the problem with your metaphor is you cant remove the honing system ![]()
Sure you can. It’s one of the least consequential systems in the game to change. SG just needs to believe that making the western version friendly towards players, instead of toxic towards them, will improve their bottom line.
I almost feel sorry for people like you, you’ve completely convinced yourself that the upgrading system thats been in the game for a long time is gonna get changed over 2 months of people upset, when RNG upgrading systems are nothing new
it wont get changed
it shouldn’t get changed
its player friendly
its not toxic
its not predatory
its not even backwards progression
5k fuck rng lol. i much prefer concrete goals, i understand OP is saying that the pity is the concrete goal, but players can have wildly different outcomes and progression timelines with the same time invested, and that’s not very concrete. In WoW it felt terrible when you didnt get tier or that trinket you needed forever, but they’ve could have vendor systems where you earn a currency from same content that can buy BiS and it would be solved. Most MMO’s having bad systems currently doesn’t mean I don’t like MMO’s, it simply means i want deterministic outcomes in those MMO’s. Don’t hate the game just the rng.
Also PS they dont have the same system for early progression in korea RN so… if its so great why did they largely remove rng in getting to legoin raids? i mean smilegate themselves said eliminating huge chunks of rng systems progression improved retention lolol.
Thank you for agreeing with me. :))
Not saying it 100% will get changed, but it absolutely can be changed and it would be the right decision for the game.
Definitely is toxic and predatory and in no world is player friendly.
Took me a minute to even realize what you were talking about with this, because I haven’t been abused by game developers to such a degree that not only have I experienced “backwards progression” but I actually have a cute little term for it. Making the case for honing in Lost Ark not being toxic because an even more toxic, fetid shitpile of a concept like backwards progression exists in some other, wildly degenerate Korean games, is not the ironclad defense you think it is. All it means is that Korean devs range from horrifyingly predatory to cataclysmically predatory.