Minimum price for materials

At you can define the price of materials in MARI store, how about generate a minimum price for materials for helping f2p players and late players get some gold, maybe it will be double the price of the price in MARI store and based on the minimum / maximum exchange price in currency at that moment.

sounds like someone who has bought a lot of resources that are now only worth half as much. And would like to recoup his losses.

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Not at all, just the gold income is too hard for me now, I can not make enough gold for upgrading to 1370.
Today 1340 char can only get around 1k gold if sell all the mats. How long it will take me to upgrade to 1370 if not selling the mats.

Bruh… just play 12+ hours / day duhh.
You’re not playing with a guide open on a second monitor?
Real players do daily activities in 5 minutes on 12 alts that they ran through the story to save passes.
Oh my God how are you so bad.

</end sarcasm>

1 Like

Mari is there to keep the market under control, not the other way around. Gold making now is snail slow yes, but that’s because the whale wave is gone and there is excess supply for the demand. If you’re selling your mats to buy from mari’s odds are you’re working at a loss no matter which region you’re on currently.

Exactly, mari act like a ceiling more than anything.

The economy was inflated by the argos release and whale, now gold value is way stronger so even if you make let’s say 4 time less gold than before, your gold are still worth more than they used to be.

The only thing that sucks with that is on things that have a base gold price, like stronghold crafting and honing.

But again, don’t forget that gold is not the real late game currency, in korea silver is what stop people from honing, not gold.

I agree that there should be a Price Min & Max for all Items with the exception of stones, jewelry, and other items that have rng stats. Also, I think that Game Generated Value should be Adjusted Monthly based on game progression.

Yes but in KR at this period, gold rewards have not been nerfed like NA/EU now. Btw Gold is now sold directly from the game in KR too. Back to NA/EU, a non hard player like me cannot get enough gold, you can ask why I dont try to get some gold before upgrading to 1340. You are right with your question, but I dont think that bottings and autos (inf chaos farming) make everything price dropped so fast, and 1340 is just a milestone for me to join the abyss Ohera Well.

No, nothing in the player auction house ever has, should, or will have artificial price fixing - especially not on honing materials.

You have it completely backwards, this was specifically referenced in the recent apology from AGS & SGR; the price of honing materials was artificially inflated due to the slowdown in progression between 1340 and 1370, the large number of players swiping to upgrade, and the f2p players selling their mats for gold instead of upgrading at all.

Its SUPPOSED to be the case that players generate gold from content in-game, and because the bottleneck isn’t so restrictive with honing mats and the price of materials on the market are lower than they are now, people are able to hone much cheaper.

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I agree that the slowdown in progression between 1340 and 1370 was a problem, but my opinion does not affect the speed, doesn’t it ? I’m talking limit all the materials but not one of them. BTW, filling too many honing materials just leads to another problem is lack of gold, and I’ve aimed for resolving both problem before bring out of this idea. At least, the min price will help who want the gold can still get enough amount of gold and vice versa, the max price will help who need to focus on honing. Furthermore, when everyone need gold, the price of gold go up and that is surely a good reason for bots working as hard as possible and this game will be ruined.

Market controls on player listing on the market is a bad idea.

There is limit for blue crystal, and it affect the price of gold, so why it is bad for mats which also is a node in whole chain ?