More a QOL fix. If i am ilvl 1485 and i’m in Luterra, mobs should not approach me at all and i should be able to walk around without aggro unless i attack them first. This concept is common in other MMO and it’s annoying to be disrupted while collecting ingredients and other collectibles etc
Maybe make it match the knowledge transfer requirements/ chaos dungeon etc. Like if i need to be 1100 before the mobs at feiton avoid me.