Monetization, how do you view it?

Lost ark is one of the best Free to Play mmos available, no doubt.
But personally i feel that the way monetization is created in this game is malicious.
Every time you die they potentially make money.
Every time you run out of pots and mats to create VITALY importat battle items, they can profit from this, by selling those battle items for real money.
Whenever you fail to upgrade a gear piece they conviently offer to sell you honing materials.
The fact that you have to pay a monhtly fee for Quality of Life features is crazy to me.
The fact that when you run out of work energy to pick more mats for VITALY important battle items, they just so happen to sell potions just for that!
If you want more than 6 characters (14 total classes) they sell it!
You dont have time for a daily? No worries they sell instant daily task completion!

I dont really mind people paying and using these things as it has no effect on me while playing. But this raises the question, is the game hard because they want to make money or because they want to challenge their players?
I dont mind games being monetized through cosmetics, but ive never seen a game where cosmetic items have an actual impact on the game and respawning will cost you money, it is by every meaning of the word pay 2 win, if you want it to be.

I consider lost arks monetization strategies blatantly greedy and the game maliciously designed around that fact.
It also feels like the game in early stages absolutely showers you with these item that are ABSURDLY limited later on (unless you open your wallet), making you not realise just how precious these items are, i may very well be wrong about this since i am not in endgame.

How do you feel about the monetization?
What do you like about it and what dont you like about it?
What change would you like see regarding the monetization of Lost Ark?

These are just my personal opinions and should be taken lightly, this is just me expressing my thoughts for the ags crew to take in regarding the monetization in Lost Ark

It is also disheartening seeing all the bots running around, teleporting, glitching.
lost ark concurrent daily peak is 500k lower than at launch, will this drop further and how much does the monetization play into these people leaving?

I will continue playing and i will have fun doing so, but wil it last?
I already have friends who sometimes have to skip on daily content because they are out of potions and work energy.

I will not make any replys after posting this, feel free to discuss but this is mostly for the AGS crew to read, so share your thoughts with me to let them know what you think of the in game store and all it has to offer.

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another post with probably the same stuff inside like all the others… im just gonna answer on some parts of your post…

  1. you dont have pots? use your damn fortress for real and if you need 10 pots per guardian your doing something terrible wrong… cause normaly you use maybe 1 per guardian

  2. this is a KR game is this your first one? For real there so many games out there with EXACT the same things in the shop like more char slots crafting fail prevention etc. if you complain about something like that you probably NEVER played another f2p game from KR

  3. the big diffrence is in KR games when you fail in the most cases a window opens up ACTIVELY trying to sell you smth but in LA you just see an item thats it and you can buy it in the AH for ingame currency or do secret map runs to geht the items …

  4. YOU absolutely have no gain from the cash shop just a bit of mats for boosting through the gear phase but whats the use of it if your not able to play your char if you use up so many hp pots in guardian raids?

  5. the game is Hard cause thats how it was designed in KR if you feel offended by it dont play a KR game cause its all the same out there stick to europe games or NA theres less

  6. The game is only hard at the beginning till you get the hang of it

  7. i like the system p2S in LA cause catgirl skins will come and OH BOY im in

  8. its like all hype games its many players at start and eldenring came out so its natural number drops… the majority you actually see in the forum is the people complaining cause only they got time to actually move here the rest is playing

9.the bot issues is already adressed multiple times just wait

finally 10 . i dunno if you have fun in the future but i hope so cause this game is great it got such a huge field of stuff to do its incredible how much time you can loose in this game ^^

Have a great day and before you post something about monetization on LA you should consider checking more sources of information

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Is the game p2w? Yeah absolutely, but I’m perfectly happy with how lost ark is monetized. If somebody wants to pay to skip content that I had a ton of fun playing through that feels like their loss in more ways than one. Additionally whenever somebody spends a bunch of money on the game they have to buy mats/gold from other players which enables a f2p player to play the game for free and still afford things like crystaline aura. Additionally pvp and hopefully soon to come ranked pvp gear/stats are all equalized

I wont pay for anything but maybe skins. You can be f2p with no issues if a) you are smart with your resourses b) you farm a lot of mats and gold c) you have fun playing almost all aspects of the game

I’d like to think you haven’t had much experience with games, or mmos in particular then. Because in nearly 20 years of mmo experiences I’ve seen and experienced way more malicious, shady and predatory monetization methods. This one is harmless and a lot of the p2w and monetization mechanics were altered to cater to the western audience.

Because of the phoenix feathers? Because all they allow you is to revive on the spot, you can just revive at base and walk back. so it’s really just convenience, but doesnt give you an advantage and I dont see that many people actually using them. You can’t even use them in battles where you dont get a revive chance anyway like Abyss dungeons.

You can craft all battle items in your stronghold, I dont get your problem with this. Due to this fact there isnt even incentive to buy them from the cash shop unless you have tons of disposable income and are extremely lazy.

I’ve never been prompted an offer to buy honing materials after failing an upgrade. But ultimately it isnt exactly worth it. You spend way more for it than you get out of it and the game has a natural ceiling anyway so all it does really is saving you time, someone who doesnt pay will get there too eventually, just by investing time, and the return value for spending money on quicker upgrades/gearscore is abysmal considering that the game has a ceiling. It would only be worth it if there was no GS ceilings.

It’s a common thing in MMO’s but please know that you can also use the currency exchange market to get the crystalline Aura without spending a dime of real life money. All depends on whether or not you play the market and capitalize on opportunities to make ingame gold. You do not have to spend money for this, nor for anything else.

Yes but it’s just convenience too, theres a weekly max you can buy of these and they dont give you that much life energy either, plus you arent the only person that has limited life energy so this just creates another supply and demand chain in the player market, which is good. its how it should be. tradeskills should be worth investing time into. and the money you make from selling battle items that you crafted with the lifeskill energy you spent to get the materials will then allow you to currency exchange for blue crystals, with which you can buy crystalline aura.

Again just convenience, you dont NEED to have more than 6 characters. if you want to have more then thats a personal choice and preference, but realistically you wouldn’t even have time to play more than 6, because more than 2 alts will already make you feel like this game is a fulltime job.

Yeah or you just let rest-bonus accumulate for bonus rewards, so you don’t actually have to buy these tickets. Someone who’s an actual hardcore player, will very likely plan their dailies around what real life schedules they have to upkeep with and the casuals probably don’t even care about missing out on one or two sets of dailies. So it’s just boiling down to convenience again.

Ultimately you don’t have to spend a dime, and the game almost always offers you a f2p method of obtaining these items, with the exception of character slot tickets.

  • Need battle items? you can craft them without having to spend any real money, and you can sell your excess on the market to fuel gold into other things such as crystalline aura if you wanted.
  • don’t have time to do dailies? NP you can do special dispatch missions in your stronghold to get partial rewards, or you can let rest bonus accumulate for the next time you have time to play.

All of the points you brought up are convenience items that offer free solution counterparts for those who don’t have or dont wish to spend money. They are timeskips yes, but they dont give you a real advantage as opposed to buying BiS gear with real money for example (yep theres games which do that, and even worse they gate it behind RNG and the boxes are ridiculously expensive most of the time, and to top it off the stats on those gears will usually make you so strong that anyone that doesnt spend money will never get anywhere in the game, and you really believe this game is malicious-intended on money? lol)

Lastly keep in mind that games are not the wellfare. They are never here to cater to the player. games are real businesses with a real intend to make profit just like any business in this world. Keep in mind that game developers and publishers are not doing this as a hobby, this is their job, this is how they put food on the table. This is not voluntary work. They have families to feed too. Plus part of the profit goes back into the development process to work on future content.

How would you feel if your boss told you tomorrow you dont get paid anymore for your work because the customer/consumer thinks its malicious to pay for your work/service?

Nothing in this world is free. Games aren’t free. If you cant get behind this, then you probably shouldn’t be playing games, or at the very least not play multiplayer games/mmos.

If you think this is really blatantly greedy and malicious, oh boy do I have news for you…
Seriously, look at some other games (mmos specifically) these days and their monetization options and how many of them nerf very specific aspects of the game to purposefully inconvenience you only to then go on and sell you the solution in cash shops. And guess how many of them offer you free alternatives at the cost of extra time? Hardly any unfortunately.
A lot of games these days are specifically designed around milking the cash cow throughout its first year, with the expectation that the game will die off after that time if not less and this is kept in mind throughout the development process too. This is often noticeable by shallow, badly thought through game mechanics/core loops, because it’s only purpose is a quick penny so nobody really cares to create good gameplay mechanics and core gameplay loops.

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dude thats awesome ! well written with actual facts and stuff i wish i could see more posts like this in LA forums!

Have a great day and thanks for summarizing my thoughts in a better eplanation i could ever do without raging :smiley:

To be honest if it was average Korean mmo it would have made us:

Reroll engravings and stats on accessories for $$ random chance
Rerolling gems would cost $$
Tripod success rate boost would cost $$
Legendary skin drop rate from loot boxes would be something abyssmal like sub 0.01%, gives some OP combat stat, and you’d be forced to collect full set for combat stat. (And they will keep releasing more and more OP skins to keep people spending)
Pets, mounts, will contribute to combat stat and come out from loot boxes.

So I don’t think Lost Ark is that bad.