Let the flame war begin ahaha some ppl prob gonna be really mad at my placement of somethings.
i would consider putting sorc in s tier for low elo atm its a mix between best a tier and an s tier for me the difference is fov plays a big part in this placement as lower elos are not likely to always play their game on 16:9 which makes sorc way better then it actually is.
bard is prob a hot take but i think solo q bard in low elo is really bad your teams won’t peel for you they will roll/run out of your rasp of light wasting their role and you rasp, they won’t play around your guardian tune and other buffs on top of that bard can be very hard to play and require a good knowledge to both predict and know what the enemys gonna do.
zerker is c bc hes also very team orianted but on top of that zerker is prob one of those classes that is a lot easier to kite and run away from and they not the hardest to learn how to play against so i feel like with na/eu not using in game voice and zerkers being kited they ain’t as high in solo q on the list as they could be
gunlancer is bit in the same boat as zerker its a very good class at peeling off ppl and helping teammates but most ppl play them like a dps and chase 1v1 etc so they lsited lower in na/eu
artillerist takes time to learn to play against and is very abusive in solo q especially lower elos while being very easy to play so its listed as s tier
gunslinger is listed as s tier cuz their combo with freez bomb is very abusive in low elo and without fov changes gunslingers can really abuse their long range dmg as well without ppl being able to even see them and they very good at peeling for their time while making ppl run around in circles for them.
for high elo thing changes a bit bard is now an s tier ovisly cuz ppl understand bard knows how to play bard and play with it and it becomes a lot stronger in solo q at that point.
Gunslinger and artillerist get put down in tier as most ppl play 21:9 in higher elo gunslinger isn’t as abusive and ppl know how to peel their combo off so they become less valuable but still a really strong class.
This go for artillerist as well but with longer cds and a more telegraphed dmg artillerist suffers even more in high elo solo q then gunslinger and is placed lower then them now
Gunlancer is moved up a tier cuz ppl learn how to peel with gunlancer and making them way more useful you could argue for them being in a tier if you want but i still think for na/eu they will be b tier for the first month or two in na/eu and ppl will value and learn how to play with them more later.
Zerker is still c tier instead of b tier cuz i do believe its a lot easier to learn to play against zerker then scrapper/soulfist and therefor do i not value zerker as strong for the first two months of pvp in na/eu
Sorc is a tier for sure and there is no arguing for s tier like there is with the low elo tierlist imo
Scrapper main here so it is all biest!
Why is paladin S tier. I mean I know their skills but they need to be front / mid field to be utilized properly and with their lack of super armor I find them quite lacking. I mean I may have played only vs noobs but srsly I do not see how they fit the S tier spot.
Why wardancers and strikers aren’t the same tier 0.o pls elaborate I thought they were the same class.
Also why is striker wardancer in S tier since I find them quite easy to control once they get in. Yes they can weave in and out of the fight but I do not view them as such an opresive class.
Also if your team is positioned correctly I do not see how a striker is going to have an easier time than a death blade or a scrapper ?
Paladin is s tier cuz its the only real support class besides bard and they are way tankier then bard and vs most teams the paladins role is to peel and cc and heal etc they are not looking to chase down ppl but hard punish ppl that do engage which they do very well while being really tanky with lots of cc and they can even out dmg dps at times and they not that hard to learn and play imo.
striker and wardancer isn’t s tier only wardacer in higher elo.
striker is higher then soul/scrapper as their engage imo is harder to cancel and if they are left alone their very long combo is way more abusive in solo q then the two other fistfigthers and i do think freeze can be very strong the reason they get out classed in high elo compared to wardancer is bc they have 1 really good long combo but ppl can easily peel them off and they get punished harder for it then wardancer do.
I’ll tell you what, the fact that players in low elo don’t know how to play around their Bard is extremely real… god I wish people understood better all that I am doing for them.
To answer your question about striker and wardancer, they play very different. Striker wants to all in a target and is more of a pure dps juggler in 3v3. They have no team utility but great engage and combo potentail.
Wardancer has amazing team utility with thier buff and can take a lot of punishment. They can be pretty tanky and are have a lot of the same strengths of striker but dont have the same damage potential. They have a very hit and run playstyle and excel at chasing backlines or act as a distraction for your team during set ups.
Think of striker and an all in juggler while wardancer is a support dps with good engagement.They have very different playstlyes while having a very similar kit. The differences in thier kits has a major effect on how well they perform in a team.
Would personally put sorc in S tier and Wardancer in A, wardancers are just infinitely easier to deal with, i think sorcs pure team utility and dmg output makes them way more valuable in more team comps, i fully agree with your reasonings as to why Wardancer is strong but i think sorcs has a way easier time performing well in generel and they can be just as, if not more disruptive then WD, not to mention all of the cc they put out.
And in high Elo I’d put Gunlancers way higher… Mainly because a great Gunlancer has almost as much impact then a paladin… But then again, you did say these tier lists were based off na/eu soloQ and i barely even see Gunlancers and when i do they kinda suck…for now…until people realize how good they are lol
Poor sharpshooters man… The stat nerf really bricked them.
We have one in our premade and he is not having a good time lol
So it honestly comes down to counters i think. Wardancer and striker counter sorcs pretty hard. (A good wardancer/striker can keep a sorc locked down and forces peels from thier team or never ger full combos off but this need a good Wardancer or Striker which you wont find until high elo).
I think people really underestimate the uptime on wardancer buff that makes them so strong as well as being able to counter a good portion of the roster while being very tanky. They even had one of the higher pickrates in the premade 3v3 tournament feom Korea (aside from Paly and Bard).
Feel you are downplaying sharpshooter’s ability to bully people in low elo but I can agree with it being d tier in high elo due to the stat and fov changes.
I feel sharpshooter is very player dependent as well team dependent in order to fully utilise his skillset so it’s understandable why you put him in d tier in both elos.
Why is the sharpshooter considered weakest class in almost every tier list I saw? and barely anyone explains why. Like thank goodness I am not into archers but the archer class usually kicks ass in almost every game but Lost Ark, for some reason.
Reason is that sharpshooters main dmg skills have long cast times and are easily interruptible which means sharpshooters need to position well in order to deal dmg.
Also does not help that the allocation of stats went from 1250(1k max for one stat) to 1k(750 max) which nerfs sharpshooters ability to get a Crit on his main damaging skill.
Because when you face decent people, the sharpshooter is focused it seems. Ive played quite a few games as a sharpshooter and your damage suffers heavily when focused due to long cast time on snipe (main damaging ability)