I got it try 9 or 10 which I suppose isn’t so bad, but still I think the token is pretty dumb. It’s a really boring dungeon that poses no challenge whatsoever and yields basically zero standard rewards (3 guardian fragments, 1 destruction fragments per run? lol. Lemme just run it 200 times to try one t1 upgrade lol).
Yes MMOs have grindy things in them but usually it’s desirable to a) make the grind somewhat fun, b) have some consolation prize rewards so you don’t feel like the process is a complete waste of time.
Anguished Isle has a low drop rate on the omnium star and time gated keys, but I didn’t mind running it over and over because a run that fails to drop the star (or island token) still gives materials to exchange for goodies at the vendor so it doesn’t feel like it straight wasted your time. I also didn’t mind running tooki island over and over because I found it kind of fun and hey you can make some silver and a trivial amount of gold from it.
Pretty amusing to see the people who have never played an MMO before. There will ALWAYS be things that are drastically “harder” to get. Time gated once a week drops from WoW dungeons/raids. I personally know people who have been famring for headless horseman mount for YEARS. I was well over 300 attempts before getting it.
Seeing people cry about low drop rate on a dungeon you can literally turn around and farm while watching youtube as its a braindead scenario, is hilarious!
Oh thank god, I did 2 runs and was thinking this better not be those super hard RNG drops for the island soul… got super depressed reading this forum… ran it one more time and got it. I guess I’m lucky but RNG is a pain since I have not gotten any adventure island souls to date…
Sorry for the necro but I have to say this in case someone else reads your theories on probabilities and believes it. Your argument of someone having abysmal rates regardless of how much the chance is true, but you’re missing the key fact that the lower the chance is, it’s significantly more probable that someone will fail many, many times.
Let’s put this into perspective: Failing a 99% three times already puts you at one in a million chance. 4 tries and you’re at one in a hundred million. Let’s flip your 99% and say we have a 1% chance of success. Spending 1400 tries and not succeeding a 1% would have a similar chance of failing 3 tries at 99%.
OK look, I’m a completionist too, and I don’t have a problem with an RNG mechanic, BUT there really does need to be a limit. Once you’ve run it x number of times you should just get it, if you haven’t been lucky enough to get it before then.
How are so many people this upset about farming an RNG drop in an MMO? Are you new to the genre? All of you will lose your minds when you hear about Yearning Isle token…
You aren’t fine with an RNG mechanic if you want to get pity on an Island soul. I don’t care if you want pity drop souls or not but don’t try to act like ’you are fine with RNG’
I think Twilight and X-301 aren’t a big deal. I’ve got both for the first time on EUC. On EUW i got the x-301 soul for the 8-10th attempt. They must have much higher droprate.
Facility X-301 also at least has an Una with a virtue potion as a rep reward, so if you care about getting that it’s better not to repeatedly farm it till that you’re done with that anyway. I lucked into it within a day or two of that, thankfully. I also think it’s faster to run than Walpurgis; the issue is more that you need to do that quest for every key (I only found out the final day of the Una that there’s a pretty fast loop you can do in the south-west of the island…).
I’m not looking forward to having to farm Walpurgis and Twilight at some point, though…
I think OP just got unlucky, I got it in an hour or two, no big deal. Now Yearning… man. I got bag #4 and each one is ~5 hours of total farming on average. It’s said to be a 1% drop from that, but who knows.
This is hilarious. People here are crying because of collectable RNG. It’s an MMO people. A KR MMO at that. The previous KR MMO I played required me to grind 180 days to get an achievement item. I did it, people did it. It wasn’t THE sole focus that I log in every day for, but it was just part of my daily routine.
The moment you put an RNG factor into a MAJOR aspect of your daily routine, you’ll find yourself majorly disappointed and ending up on the forums.
This is exactly the reason why the smart MMO players never do honing on a daily basis or tunnel farm a specific RNG thing in a short time frame because it just ruins the mental state.