thats one definition of paladin and whatever “lore” definition you pull out of the hat, it doesnt matter for class-/game-balance.
also Paladin does fine dmg-wise for ANYTHING that isnt abyss-raids or (later on) actual raids.
do people WANT to pring a paladin for dps? no … why? cause theres enough other dps classes, but not enough support classes (or players playing support classes).
im sorry that you cant play what you “exactly want” to play but this is about the bigger picture and as stated in my initial post:
educated guess: dps-paladin rework isnt going to happen.
smilegate has other priorities right now (like artist, female berserker, etc)
The paladin dps spells aren’t useless, they build your gauge for the big buff & heal / debuff enemies / buff your team / stagger enemies. There’s plenty of things your dps spells do, they just don’t do the amount of dps that a dps class does. But a dps class can’t shield (or at least most can’t and certainly not as reliably) , a dps class can’t bypass wipe mechanics by giving team members a insane dmg reduction, a dps class can’t heal the team and no dps class can buff dmg / attack speed as well as pala / bard.
How would you even do a dps paladin ? If dps paladins existed, why would you ever play anything else ? Since I guaran-effin-tee you that dps paladin would be giga overpowered since you could just mix and match the best support skills with the best dps skills. And balancing skills such that they become weaker if (and only if) certain other skills are equipped is a programming nightmare which I wouldn’t wish upon my worst enemies.
Also Paladin in most lore I know is actually on the frontline supporting but he’s not the berserker or the mage doing the most dmg, he’s in front of the enemy either tanking (which doesn’t exist in this game so lets not start with that) or he’s a healer that can take a blow - coincidentally that’s basically exactly what paladin is in this game. A tanky support that’s on the frontline with a plethora of cool looking spells that support the team or debuff the enemy. If that’s not cool enough for you, there’s plenty other class fantasies you can live out.
Or you just go play pvp and become a god (because pala in pvp is freakishly strong in the right hands).
yeah why should we feel penalized for being allowed to explore one of two specs available (that the game implies to you is viable) then being told “lol no you can ONLY heal no argument”. the DPS paladin fantasy is sweet but hey balancing a class that could pick either DPS or Support would be “impossible to balance” xD
balancing a hybrid class to be barely dps viable is not that wild of an idea and the community should stop treating it as such
As a ret pali main for the longest time I have the same semi-chub for DPSing as a holy dude, but I’ve come to accept that my primary role as a holy boi in lost ark is support with some piddly DPS on the side.
Doesn’t mean it isn’t possible to build yourself like a DPS, just remember you’ll hit like a wet noodle and gimp everyone you party with.
Live the dream when you do solo content my holy brother and don’t weigh down other people in group content.
I think the point is no one is stopping you from doing anything you want. It’s your character. Just dont complain if no one wants to group with you because as much as it is your decision to go dps or hybird, it is their decision not to play with you. Otherwise, enjoy your dps paladin bro
Paladins are support classes by design and by meta. You will be loathed by your groups for running a DPS paladin in groups (unless you find a specific static or run with friends who are ok with it).
We’re just shield machines and thats all we’ll be. Idk where people are getting healer from cause paladin heals are crap, they might as well not exist.
Come to the point I rarely will play with random paladins because they keep trying to dps and stand in all attacks… failing us the raids over and over… and over.
And it’s really really aggravating now… (not saying they all bad though but the dps “I dont care about mechs” wannabees aren’t gonna be carried… atleast by me)
Maybe try looking at their stats and engravings first? I don’t blame you; I peek at character stats all the time for Paladins and see Judgement and full crit put together.
I main Paladin and it’s very common to MVP in raids for huge party recovery. Some of us DO prefer yellow builds, ya know.
I’m not saying there aren’t good pallys.
I’ve just had to carry a lot of annoyingly bad pallys… which is whatever as long as raid is doable with 3 (my 2 friends are both dps; I run a bard)
I’ll admit tho - didn’t know I could peak at peoples stuff xD
a support pally who just spams buttons will still do some damage, but will save your health, and give you attack buffs and enemy debuffs 30% of the time. my main is a support pally. I can do guardian raids at my ilvl if im ok with using most the time. They are made to support the ground and they do that well. There is no reason for them to get a dps buff. Anything a dps can clear, i can clear as well, just takes longer and you can’t hard carry older content fast like a sorc/zerker. I love pally, you can tell when your doing well. Use your buffs and debuffs well, and counter as much as you can. You can take more damage then other classes, jump in front of them and counter. Use your higher health and armor to support the team!
People are under the impression that Paladins can’t dps and do it well. The problem is, that the best thing about paladin is their buff uptime and healing the bring to the group. If you decide to play as DPS paladin it’s going to take a lot of investment in gearing perfectly, and in matchmaking it’s not an issue, but for premades you will be passed up because you’ve turned into a selfish built paladin rather than for the group.