People are starting to take their own advice and realizing the game is not for them after being vile and toxic to new players for months

It’s not that the game isn’t for me (over 1600 hours on record), it’s more I find other games “more fun” and at the end of the day, I’m playing a game for fun, not a second job/child/chore.

Then again I don’t fit your category since I’m anti-RMTERS/Botters.
Nor was I ever toxic or mean to any new players and extended out to help via these very forums to new players to my server.

Ive been unable to do chaos, abyss, and guardians due to no players :joy:. Literally would not pop at all all night because noone was in t2 or t1 anymore. And this was several months ago. That means literally no new players are playing at all

when it takes you 2-4 days to get a character from vll 50 to t3 even new players get out of there relatively fast

guilds mostly carry guardians
for low level abyss just play during peak hours
people are running them for cards
which means you will get carried through them

chaos i assume you mean chaos gate? nobody was doing them even on launch
we had too much to do and the chaos gates were very far from a priority

You are comparing the biggest mmo in the world to every other mmo. It’s like comparing apples and oranges. Wow had 10-15m players at its peak something no MMO has done since. But i do agree with your points about not being able to do content.

exept lost ark to had an incredible peak at launch (1.2m concurent is around 5-10m player)

lost ark is in the top 3 of mmo and the player count has sabilized it is far from dying

tough i admit that it might face a huge issue in the very long term with hyperinflation happening both in korea and eu/na due to honning slowing down

Show me the proof, and let us analyze why afterward.

You assumed all of that without evidence; You dont have them, you are merely going off by what you think. The fact that you included the bots into the total, that’s just sad and stupid.

Oh yeah it is always great when the scum gets skimmed off the game, but let’s not ignore the fact that the game’s launch missed out on hundreds of thousands of players just because the devs were naive and removed the ID system from the game, flooding the spots with bots and causing a macro economical disaster that they managed to fix, but then destroyed again with their new withholding system put together with the summer skin releases. This whole trainwreck is so massive it could potentially kill the game in the west and make it a purely indie project for those most dedicated to the game, which makes for a horrible MMO experience btw

Personally I’m in my bubble doing raids with guildies and slapping everything no sweat while also being on top of the economy, but as a veteran MMO player I’m well aware of the necessity of a wide healthy playerbase

Cuz is imposible to have this system on West.

I just say politics if u know what it means.

No I don’t. Because we already have plenty of games that require ID systems and it’s a very simple thing. The next big release with a massive verification ID system is going to be OW2

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proof of what that wow lost 90 % of it’s player base
wotlk peak was 12m player last time i check wow is estimated at 1 or 2 m (china out)

sry but there was no bot day one it need time to be developed
and yes since we have no hard data im going with estimation if you want to say anithing about theme talk about methodology

The duration you fool, you think you can compares 5months to wow’s long history? Who are you trying to fool here? The devil’s in the detail. You have not make any fair comparison, just yapping on and on without PROPER CONTEXT.

Hahha, so you invented your own theory and think the estimation is worth anything? Just like your comparison before, you are missing alot of context and details, therefor your analyses are nothing more but opinions.

you need to make a point all your saying

is you are wrong bla bla bla im not going to elaborate more

here are the fact

wow lost 90 % of it’s player base and is still making more money and the game is still the first or second most popular mmo

lost ark had delirious number on launch then after the hype died down it stabilized at 600 to 800 k player and is on the top 3 mmo

guess what 99.99% of all the ting that you said and will say are opinion now explain why they are wrong.
unlesse you are nothing more than a troll?

I need to start working towards completing Tome Cookings. Any tips?

Not any little changes, but changes done with Unreal Engine 3, and even worse… C++ and all the documentation is probably in Korean.

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Cooking collectables are a time and silver sink, but not difficult really. There are some collectables that will make you question your existence but in reality it’s just open up a YouTube guide for “All [Location] adventure Tome” and they will have a nice breakdown of what you’ll need to do.

Each continent has a couple that are either just buy from merchant or go collect 1 thing… then there are others where you will be looting mushrooms, oysters, etc for 8-12 hours to finally get the rare drop lol.

Also if you haven’t start on the Yorn one that requires an Una task to complete… getting that meat has the potential to take months :frowning:

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It honestly all came down to running that Una task on every character every day to get the Meat finally.

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I think a lot of the lower turnout right now is due to the down month that is august. Makes a good time to take a break and not really miss anything.

Don’t hide when people ask for the statistics of your claims. Stop bringing up facts and numbers if you cant provide data, and i dont mean whatever random numbers you can think off either.

I have made my point, you cant refute them so you ignored it all, and go so far to say i’m not making any sense; Only showed how flawed and weak your reasoning were.

You cant do so because all you’ve brought was opinions.