When Argos was released too fast, people were not complaining that you were releasing content too fast. The issue that everyone had was with the ORDER of release, CLASSES + SKINS should have been top of the priority list, not argos.
When we were complaining that Argos was too fast, it was NOT because we wanted to slow down content. You accidentally leaked (on your OFFICIAL FRENCH SITE) Destroyer and Arcana coming out, and have previously stated that you are ACCELERATING class release. yet classes are still being released at the same rate as the leaked roadmap? Where we initially complained?
FAST CONTENT PATCHES IS GOOD. PLEASE JUST FIGURE OUT YOUR PRIORITIZATION.
YOUR mistake that leaked Arcana got people excited. Then you completely took it away, with the bandaid fix of Lancemaster. To make 20% of your player base happy with lancemaster to make 9% of your playerbase angry is NOT AN OKAY DECISION. SPEED UP THE RELEASES. 1 Character per 2-3 weeks, ANYTHING that delivers on your promise of accelerating class releases.
This game is a fantastic game, I’m sure the people of staff who read this are trying their best, but it just seems like the communication team and development team are just NOT communicating. Most of us LOVE the game so if there is a reason why development cant be sped up GIVE US THE REASON. If the reason makes any semblence of common sense we will understand.
rant over thanks for coming to my ted talk.