Please stop talking about DPS meters, they don't matter

Lul, throw ambush master on wardancer then I guess. As that dramatically outperforms adrenaline in trixion.

Trixion offers very little in terms of comparing engravings or optimizing builds in real time fights. I would guarantee you that you aren’t counting how many times you get knocked down or how many times you make a mistake in your rotation.

Btw logs do tell you exactly when and how you were knocked down. When doing prog, it’s very nice to have because you can see what you’re getting consistently hit by.

Literally yes lul. It breaks down the fight by boss movement and ability usage.

It also tells you when you get hit by said ability.

You really don’t see the relevancy of testing builds there? Or are you trolling? I honestly can’t tell here. So you can perfectly tell what stat and engraving combinations provide the best output just by playing? If so you should make YouTube videos doing this, you would get thousands of views and help so many players.

So if I’m a 1300 Deadeye what stat spread and engravings do I want?

No, I don’t count how many times I was knocked down. That is pretty pointless. I learn why I was knocked down and I try to avoid it in the future. Knowing how many times I was knocked down does absolutely nothing for me. If I was knocked down I know I messed up. Period.

This isn’t World of Warcraft where you have a tank holding aggro and you spam a rotation with tab targeting combat against a predictable target. This is an action game. You react to the bosses actions, not a cast bar and notifications from deadly boss mods. A completely different ballpark.

You’re deluded thinking I said you don’t use trixion at all.

The game is an action game yes, in WoW the tanks take boss autos lol. There’s 50x more mechanics on raid bosses in WoW that require player interaction as well as constant movement and interruptions in your rotation. Optimizing around that is what makes it fun.

You probably watched molten core which is an 18 year old raid.

So what are you using Trixion for if not this?

Depending on your class certain engravings are inflated or deflated in trixion, namely things like master brawler and ambush master.

Increase mass in trixion will perform worse then cursed doll on a swiftness class.

With 4 piece support relic support set increase mass increase performs better in a real encounter.

Adrenaline downtime is a huge DPS loss, as a lot of sub 50% Crit builds use it. In trixion you aren’t able to see said downtime as there’s no mechanics (valtan counter cutscene/getting knocked etc) that interrupt it’s uptime.

Awakening 2 on Dom fang builds performs better than kbw in trixion, not the case on certain fights where you can line up the downtime like Brel and Kakul.

The list continues as to how trixion can bait players into wrong decisions lul.

I don’t think anyone questions how uptime on various positionals can change your damage. People have the capacity to understand that nuance.

Trixion is actually exactly where I learned how both adrenaline and preordained armor crit build up have a noticeable effect on damage and how it would precisely apply to mechanics. I was able to see exactly how the damage from adrenaline compares to other engravings solely due to the existence of Trixion. You do realize that you don’t have to only run a 3 minute damage test? You can simulate various scenarios.

Everything you listed can be taken into account and weighed. The idea is to give players the knowledge to create a general build for a variety of scenarios, not to give players the need to build for every single one.

Oh, do these meters already exist?

You cannot weight a real time fight in trixion.

You cannot apply group synergy in trixion.

You cannot calculate how effective ambush master vs a non positional engraving is on a real fight without running into skewed evidence as it relies entirely on play.

You can try to claim as much as you want a literal target dummy can show you how to optimize a build but that is absolutely not the case. So many MMOs out there with logs prove that lul.

You’re so right, no one’s been able to complete any content because logs aren’t available.

Myself or anyone has never improved their output because of Trixion. You’re just right. Well that’s that. We can wrap it up here guys. We must as well delete it! “Lul”

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That was never the point, it’s not to say the content is incompletable without logs. The point is that logs enrich the PvE experience.

I also never said trixion didn’t have its niche, it’s certainly not an acceptable parsing tool though lol. Same tech was out in 2006.

So, let me get this straight.

KR/RU/JP players can clear legion raids without DPS meter no problem.

However, NA/EU players need to cry for DPS meter just to do legion raid? I would assume the term “get good” is appropriate then.


Sorry but why does anyone has issue with a dps meter? If you are good you won’t be getting denied or flamed because of it and if you are bad you deserve it anyway so what’s the difference? And about gatekeeping, yes obviously, noone wants deadweights or floor enjoyers in their group

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Just use them and dont tell anyone.

If it’s for personal progression what’s the problem.

Read the above comment from what you literally just posted and try to apply critical thinking to the conversation.

Its a bannable offense at the moment or they would be created already.

Actually DPS meter matters a lot to players who cannot otherwise find out how long their weener is, because conventional methods are yet not introduced to measure in ultra-nano particles. That’s why we need this desperately, now, not in 10 years!

Imagine the pain of one of these ultra-nano weener players. Can’t you understand how difficult it is to not have exact data to replace your little weener with a big number and flaunt with it, as if you had a big weener!? Don’t be so selfish!

DPS meter exists only to compare and distinguish yourself from the rest. It doesn’t help anyone in building better builds, because LA is a highly positional and agile game, and even slightest fluctuations can’t be discerned as “boss acted weird and skipped a mechanic” or “my judgement/conviction didn’t proc, so I lost DPS”. It is quite literally only there to flaunt.
Your DPS doesn’t matter. Period. Unless you run bad engravings. More DPS only means doing content/bosses faster, but with the addition of a DPS meter you’ll shave off seconds at this point. Only 5% will use that as a tool to make their build “better” (which again is nothing in the grander scheme of things) and 95% will use it to get the feeling of having a big weener, and try to gatekeep once more - as if gatekeeping newer players isn’t already a toxic trait of this community. Not even newer players, can’t find any pugs if you didn’t have 3x3 for Argos or 3x4 for Valtan - unreasonable demands as you can clear both with less, and DPS is never an issue unless in Abrelshud/Satan raids.


This toxic mindset is exactly the reason why dps meters should not be implemented. There is never a reason to flame someone who doesn’t perform well as long as he tries his best

You need to understand, western MMO players are absolutely awful. Logs and DPS meters are just the tip of the iceberg.
In WoW and FFXIV they need dozens of (disallowed) plugins / other cheats to essentially play the game for them.
OP has probably never cleared a single dungeon without cheating.

Again, is you are good, you aren’t getting flamed, if you are bad, you are bad, deal with it