When the game first released Kalthertz Island had 5-7 channels. Over the weeks this has decreased to 3-4 channels to 1-2 channels. The channels did not seem to be based on player population because back when there was 5-7 channels, about 3-4 of them would be completely empty.
The problem is that many people go to Kalthertz Island for both the Una’s Daily task and to farm Pirate Coins. Considering this is one of the very few ways to farm Pirate Coins, it would be nice if it was easier. As of right now you have about 10 people trying to buy the same slaves at the same time. There are 8 different slaves, 4 male and 4 female, and only 2/8 have a chance to offer Pirate Coins when you buy them. Assuming that they all have equal probability, that’s only a 25% chance each time a NEW slave spawns that it will be the one you need. What makes this even worse is that because everyone is trying to buy the same 2/8 slaves, if the one that spawns is not the one people want, then the slave just stays there until someone who doesn’t care or know about the different slaves buys them. I sometimes spend more time trying to get the 5 slaves on one character than I spend doing two Guardian Raids.
The solution is: Unbought slaves should be rotated out, decrease spawn time, permanently have at least 3 channels, and perhaps increase the probability of the 2/8 slaves that give Pirate Coins spawn.
Hot take, it shouldn’t be easy to min-max everything you do. Also, if you make it easier by adding more channels then more people will do it… Making it difficult again. I was the person buying all the 300s just to get off the island. Now that I have soul and rep, I’m glad I’m never going back.
Hot take, this isn’t about min-maxing. This is an inconvenience with poor design. This isn’t like Abyss Dungeons or Guardian Raids where you can get better or get stronger and the problem fixes itself, where the problem can be solved through a player’s actions. This problem is caused by design flaw and there is no real player-solution other than just not to do it, which isn’t a good solution. Right now the only thing making this island still decent is the fact that every so often someone will come and buy all the slaves, no matter which one it is. The fact that the current resolve for this is that one person takes a loss/suffers so that other people can profit, is poor design. This is my only only complaint with the game because I have no control over the situation and all it does it waste time and inconveniences people. There is room for improvement.