There is currently an issue, which I hope is an accidental bug, and not an intentional change.
The scaling for PVP Arena is currently messed up.
HP Scaling works as is, but the damage has not been scaled up properly. All the character stats in the Character Sheet remains very much the same compared to that of the Russian servers, but somehow we lost about 80% of our damage. This ends up with fights becoming extremely drawn out and very little fun in gameplay.
In addition to this, the general speed of the Arena seems to have also changed. Everything feels much faster and more responsive, as if every character was given a 1000 Swiftness stat at base.
I don’t quite know how to feel about this.
Healing from classes like Bard and Paladin seems to have gone unchanged, or in the same route as the HP scaling.
So what is the result here?
We who come from the Russian server are experiencing a drastic change in damage and survivability.
NOTE: ONLY IN THE PVP ARENA (PROVING GROUNDS) ARE THESE CHANGES IN EFFECT, THESE CHANGES TO MY KNOWLEDGE HAVE NO AFFECT IN PVE.
Again, I honestly hope this is accidental, and not an actual change that went through a board.