PVP IS total BS

Keep saying “you people” the connotations in that statement are appalling, and you know the implications. You are a troll. I’ve got over 300 hours in lost ark, only .0001% of that gameplay involved the silly mechanics introduced to pvp. There are countless video clips that epitomize how horrid this games balance actually is. Lost Ark did a bad job integrating pvp. The stagger mechanics/super armor are not fun and that is why pvp will always be a glorified mini game.

If I wanted to play a fighter game I’d go play a fighting game… I didn’t realize Lost Ark was a game for Sperglords who gatekeep enjoyment and participation in completely unrelated products/games.

“What can i tell you and people like you anymore. Just don’t touch pvp again. Thats it i guess.”

PVP will always be an afterthought because people like you will never actually want it to be fun.

If someone had started throwing kicks during my first amateur boxing match, they’d be disqualified. Lost Ark teaches you how to box, then throws you in a cage with a wrestler.

I don’t see this game ever having a real true competitive pvp scene, too many gimmicks.

I come from an age of full loot MMO’s with no safe zones. It’s cute to see you be so elitist about a care bear game with bad pvp mechanics.

2 Likes

I 'm not gatekeeping anything with my previous post…
i’m saying you are not honest to begin with and in itself it is irrelvant to mechanics of any game.

And i’m glad Smilegate dont listen to people like you, peoples ready to smash part of the game they dont like/cant comprehend into bloody bits of nonsense.
(here, this is gatekeeping for a pretty legit reason)

You are literally arguing with me over if I play fighting games or not. I grew up playing fighting games… I still play fighting games. You’re arguments are built on logical fallacies and broad assumptions. You are doing anything you can to subjugate my opinion because it doesn’t align with yours. Go ahead just say it. “I like gimmicky game designs like super armor and stagger.”

I loved the gimmicky combat in some other mmo’s. Animation breaking in AC and slide casting was amazing to do. Throwing mind poisons as a CM and Popping heads with a jawa made from Legendary krayt tissues. In both of those instances the classes I was playing were busted and their capabilities were over-tuned. Ultimately both games died due to their gimmicky combat systems.

It’s clear that PVP is an afterthought here.

I’m arguing on your faith, my arguments being built on assumption is true and my assumptions comes from your writings which transpire your general experience on games.
Your post here and on some other PvP related discussions tell me a tale that you are not discussing in good faith.
So yes whatever you claim your experiences are in fighting game it is doubtfull you play said genre let alone to be raised in such environment.

On my view, if you were raised on a fighting game environment you’ll have better skills in understanding game mechanics to qualify those mechanics of being rng (or not) and not complaining the game being “stagger spammy”(an argument can be made that its less stagger spammy here than it is on any fighting game). “Stagger spammy” is the one of the primary main trait qualifying a fighting game for a fighting game belonging in the fighting game genre, yet you are saying you were raised in said genre and you are here “complaining about stagger and SA systems”?! Sorry but it doesnt compute…

The truth is i like when devs reinvent part of the wheels as long as the game remains enjoyable/competitive/seem competitive, it is how game innovate and move forwards. But you know what? Fighting game are gimmicky as hell!

Gimmicky combat doesnt mean a game is bad or it cant be competitive. It is when the game suffer big cheese it is less competitive/desirable.
On Lost ARK what is gimmicky on your view?Why and how did get to the idea PvP is an afterthought on LA?

I have no idea what AC stand for, i have no clue on your writing about this game.

1 Like

You are beyond delusional, please seek help. I never said RNG. It doesn’t have to be RNG to be bad game design. I have probably spent more time playing fighting games than you ever will. I grew up in the 90’s, when the games were actually popular. You assume that lame fighting game pitfalls belong in mmo’s, and they don’t. You are spending an exorbitant amount of time arguing about non-relevant fighting games. This is Lost Ark. Stagger spam into infinite cc chains and people aren’t even really coordinating yet.

Enjoy being the minority that enjoy this, people will just grow resentful running weeklies. Just like everyone quit AC instead of learning how to animation break.

Even the devs admit that pvp is an afterthought, so no surprise of it’s current state.

Watch your queue times keep climbing :smiley:

This is why i write that you lack said skills on recognizing when a system is rng or not.

+

Is why i write that you saying to have a background in fighting games is doubtfull (but i’ll go even further to say its full of crap).

I didnt specified a single one of them.

This is not how it work tho.You have no idea how LA work and is an another proof you lack understanding skills you would have if you were raised in fighting games genre.

I didnt said LA should have the pitfalls of a fighting games, but CC are not a pitfall.
Yet between the 90 and 95 is where the fighting games were at their worst with load of pitfalls…

Here 2 example!

THIS IS NOTHING ABOUT RNG. You are reaching so hard. You also struggle with basic reading comprehension. I’ve definitely played more fighting games than you. I can confidently say that, but that means nothing in this conversation.
Thanks for the videos about crappy fighter games that again have no relevance to Lost Ark.

Please take note how I’ve fabricated 0 fallacies about you, yet you continue to spew them about me…

Do you know what RNG is??? It seems you struggle with the concept.

2 Likes

You are right on this one its a grey statement where comprehension goes in both ways.

You wrote you played games on the 90s, i answered games on the fighting genre on the 90 were at their worst.
Are you calling Street Fighter the grandfather of a the modern 2D fighting games a crappy fighter?!Then i ask you what are those so called good fighter games?

I’m calling you out on what you are spewing, thats all. If you portrait yourself wrongly with your poor knowledge then you should assume people will draw a wrong picture of you…

That’s like me calling you Hitler because you don’t agree with me. You argue like a child. Your assumptions are completely invalid.

RNG literally means Random Number Generation… That isn’t a grey statement or grey area.

Look at yourself on a glass before writing such statement.
Your Dunning-kruger syndrom is too apparent.

2 Likes

Says the genius who quotes RNG as being a “grey statement”. You literally don’t even know what RNG is and then go around accusing people of saying the game has bad RNG.

RNG is a “grey statement” I’m saving that one forever :smiley:

2 Likes

Say the dude who cant even read a quote and is not able to understand the quote-answer flow.
Cling on your RNG thing for sure you look smart!

I played league for years, and also some diablo, mu online, and other “top down down” view games, so the transition to Lost Ark to me was fairly easy.

I find the combat in Lost Ark much like League of Legends, but on steroids. much more fast paced, more skills, and then you add the layer of CCs and Super Armor to factor in.

Whoever said IT IS rng is absolutely wrong. RNG CC is something Like Black Desert Online, where you could straight up resist a CC landed by your opponent by random resistance stats your character possess. Which turned to be an anti-skill feature, especially considering how One-Shotty that game is. Let’s say, you played perfectly and landed your skills perfect in the window that enemy had no super armor, and yet they resisted, and the one time they landed they cc you and one shot you.

Gladly, we don’t have the same issue in Lost Ark. I find very important to understand what the different types of super armor and CCs are there, and knowing the CC rules of the game, this will 100% make you play a lot better.

Knock up is not the strongest cc, but it is the one that keeps you incapacitated the longest, so it is very important to know when to trade your Push Immunity abilities either defensively or offensively.

Much like league, the PvP in Lost Ark takes similar skills in team fights:
-Positioning - It is very important where you place your character to avoid being hit or targeted by things, or to set up good plays or follow-up on team mates cc, or peeling team mates.
-Side-steping/dodging. This game has no dodging. you can’t iframe abilities, you have to actually walk to dodge them, knowing enemy skills, and side step skill shots and other abilities is essential.
-Manage cooldowns. Enemy wasted cooldowns = enemy in trouble, punish it. you burned cooldowns, play more passively/defensively until you get it back.
-Decision making - do I jump on the enemy? do i use that cooldown? do I engage/initiate, or do I play back and peel ? do I focus this, or that target? a lot of decision making plays a huge role on securing wins, and the right decisions comes from game knowledge/experience.

that said, then you also add the CC types and the super armor layer, knowing what protects you from a certain skill, being a bit more passive until your cc break is b ack, etc.

there is absolutely no RNG in the pvp in los tark, if anything, it is one of the most brilliant PvP ever made. I dig a lot. I played a little bit on the Russian, not much, but I was doing pretty well there, but I had great players who are my friends coaching me. Some of them are the current champions of the SA tournament that happened tonight. and playing on NA I would say I am getting between 70- 80% win rate, and I am solo carrying a lot of games on pure knowledge of how cc works, engages and disengages, alternating different playstyles according to enemy comp, etc.

That said, I acknowledge the game has a lot of information to absorb to be good at it, and it may be complex and some people may need hundreds of matches until they finally “click” on how to do it.
I think right now is frustrating because the MMR is resetting so you are being paired versus playeurs that are much weaker or much stronger than you and it is creating unfair battles. Like whenever I play versus a team of 3 players who have no clue what they are doing I hit easily 1m+ dmg with little to no deaths.

I think once they bring the pvp season rewards, and the mmr stops resetting, then the game is gonna be more enjoyable overall because people will be fighting plaeyrs around their skill level unless they are on an alt “smurfing”.

2 Likes

Awesome comment.

You won’t reach anyone with this tho, Deciple is just trolling around. No matter what you say, or how well you explain the systems, that guy is gonna troll against it.

For anyone reading this thread, that might become unsure on whether he should play PvP, or whether its worth it. This comment is important.

PvP in this game is about skill, with a very high skill ceiling. It takes a lof of time to fully understand it and get good enough. Playing against better players can be extremely frustrating for new players, as you might get beaten up so hard that it feels unfair (You can see the results of such matches in threads like this, people feel like the game was unfair or unbalanced). Thats why MMR is so important, but its kinda buggy right now.
Once you get better at PvP and understand the mechanics, it starts to feel incredibly good though. Best MMO PvP I ever played.
Imagine if League Of Legends and Tekken had a baby

The PVP in this game sucks, admit it. I agree with the creator of the post.
Less “bla bla” I don’t want to go to Harvard to play. The CCs are excessive, especially in the top tier classes that you already know what they are.

The PVE is very good.

1 Like

I dont pvp a lot but when i do i am stunlocked 99% of the time. basically pvp in lost ark is:
Step 1: Start the fight.
Step 2: Spam skills so the enemy wont have a chance to get out of stunlock.
Step 3: Win.

Also i cast 5 skills for someone to die on pvp islands but others kill me one shot, what the hell, is there no scaling?

1 Like

You talk about spamming skills. There’s a difference between spamming skills and using the correct arrangement of skills to stagger and keep you in the air. You can’t expect to have a few hours or games played and be good. Especially when you’re fighting possible veterans.

For example:

I have 7 50s. I have my Tier 3 main and alt. I have a few in T2 and another in T1. Sorc., Blade, Bard, Battle Master, Soul Master, Berserker are the classes I practice PvP with, while only one is a main and two others are back ups for tournament play.

I do both weekly PvP tasks on each character. So that’s roughly 120 games just for weekly stuff. This doesn’t include the “just for fun” or grouping with guild mates.

The point here is you can’t complain about a system you don’t fully understand. You can, but it makes your supposed facts mute and founded in misunderstanding. How can you hope to stay on track with someone who takes time and understands the system? Especially when you play very few hours?

There was a big voice before this game launched trying to explain the PvP and how it wasn’t for everyone. A lot of those voices urged players to try the different regions and start learning now or get rocked. You’re getting rocked.

Bards and paladins aren’t unkillable. Far from it. Bards can be chased down. They can be killed. Work with your team. Stop being hit by every Stigma and Overture stun. Constantly be thinking about the opponent and what they’re going to do. Learn the other classes. You can’t just expect to go in all half-cocked and expect to defeat people who have tons of hours of practice in different regions plus how ever long they’re playing now. Especially when they’ve learned the game and system on 200 ping AND against classes that have not even been released yet.

You think this class roster is difficult ? You haven’t even faced the strongest PvP classes. And definitely not a team of the strongest classes.

Are your tripods correct ? Are your stats correct ? Do they fit your playstyle ? Do you know your abilities and their cooldowns ? All these things are considerations.

While it’s easy to PvP against new players because most of them are like you- they lack the full knowledge and they rage out and they make mistakes, it’s not always fun for veterans. Skill doesn’t improve by facing people like that all the time. So whether you quit PvP or not- tournament play and customs will still happen.

There was also mentioning of PvP being dead or not working out. You might want to reconsider that statement. KR has the Royal Roaders 3v3 tournaments. They have such an overwhelming PvP community there. Now look at the amount of players here. The love of PvP and the people who enjoy it aren’t going any where and it’ll be a success due to the competitive nature of this style of combat and the balance.

Everyone is on even playing fields- it’s just a matter of skill vs skill. If you don’t want to be good at PvP then have your voice heard about why and stop doing it. There are other weeklies. Or just do your weekly and try to survive and try not to ruin the experience for your team mates.

I can understand that when the gap is that large, it seems daunting. But all it takes is practice. Practice makes perfect. Just have to be willing to put in the time.

1 Like

I understand everything, but as Ziio said, the first to be stunned practically has no chance anymore. The CCs are excessively long.
If I have to practice 50000 hours to do a low level BG, random, unranked, totally casual fight, the game’s pvp is FAIL. (And I have gladiator in wow.)

1 Like

I know you were probably exaggerating the hours, but if casual is what you’re wanting and you’re just doing it for fun, then just try to learn the best you can.

The sentiment of whoever lands a CC first and you’re done is just hyperbole. You can escape, counter CC, play into your team comp, etc.

Turn around are common. Catches are common. You say you understand the system but it feels like to me you don’t, just by your comments.

Sometimes you’re just outclassed and outplayed and there’s nothing really to do besides try and improve your own micro gameplay. Queue with friends and create your own team comp. But if that’s not your cup of tea, then okay.

Being Glad in WoW doesn’t exactly equate to the overall systems of LAO pvp. No direct healing class, very few hard CCs, nothing like Cyclone or Fear, etc. There are only a few classes that have an actual on hit stun that you can’t trinket out of.

While it is casual PvP, there is a ranking system for when the full system releases. More closely related to the classic WoW honor grind. You’re given points on the percent of players you fall between and they decay if you don’t participate, etc.

You have mount rewards, materials for gear, open world PvP trinkets, auras, etc.

1 Like

Everything is unnatural. It’s not nice or intuitive, it doesn’t sound like playing for fun. Almost like eating bat.

1 Like