Hey all, you friendly neighborhood Lost Ark enjoyer here to talk about, in my opinion, a much needed change to the Sorceress’ class engraving, Reflux.
THE PROBLEM:
Well to be honest, there isn’t a real “problem” with the engraving, which I know contradicts the title but please, hear me out! Currently, Reflux, in comparison to Igniter, offers its own unique playstyle which is great. For those of you that enjoy the fast paced, low cooldown, sustain damage playstyle of the engraving, I wouldn’t change a thing.
The main issue lies in how Reflux disables Arcane Rupture, now please don’t be mistaken, I am in no way suggesting that Arcane Rupture be usable with Reflux. How this creates a problem is with your Blink (Teleport) skill. With the current playstyle your only reason to generate Magick Meter is for Blink, but this ability rarely needs to be used. The only necessary usage for Blink is to close or create distance between you and the boss but you can easily do this with your Dash. You could argue its also to reposition and or to dodge mechanics but Sorc doesn’t use back or front attacks so you’d only reposition at your own discretion and as for dodging boss mechanics, all it takes is learning the fight/encounter to know when and where to stand. So as it stands you have an ability that rarely see’s usage and the only real reason you’d use it is “if you want to”.
THE SOLUTION:
My Solution is pretty simple and wouldn’t take away anything from the class engraving fantasy, in fact I’d argue I’m about to enhance it, but you be the judge. I think Reflux should add more utility to Blink, for example when you use Blink you reduce your remaining cooldowns by 2/3/5%, depending on level. Or to really mix things up I think it would be really awesome and would be incredibly satisfying if Reflux added a melee range, aoe, explosion after you Blink, this also wouldn’t be too hard to code as Berserkers engraving, Mayhem, already does something similar to this. This alone would not only greatly enhance the playstyle but also, add some higher skill ceiling to the build, and would also make the engraving competitive with Igniter.
I really wanted to go in further detail about how I think these changes could work and they would improve the class but this post is already way too long so please feel free to ask questions or continue the discussion in the comments. I really hope you enjoyed the read!
TLDR: Blink needs more utility or needs to add more to the gameplay loop of Reflux’s playstyle.
EDIT: I realize all of this will probably lead to nothing but its still fun to theorize improvements for classes.