As you have too much crit for now, you should put 18 los.
18 los is 7% flat damage, while Lostwindcliff is 7% crit, so it can only be 7% damage max, and it’s not stable.
The back attack set is really good, but it should be maxed, and it’s harder to play it. (and in the end it’ll be useless, as your supports in group will max lostwind cliff for the + holy damage of whole team)
so if i switch to more swift i will go 7% crit again instead of LoS right now?
as mentioned its only about PS SH at this point because i have no clue. overall i would say i am pretty expierienced and dedicated.
I’m a PS on Enviska server, currently 1490. I used to use nightmare set, but then I gear conversion to Entropy set. I haven’t really come across running out of MP much, even with 1600+ swiftness. The reason is that, there’s really no 100% damage uptime on bosses. Due to boss mechanics, and boss moving / turning around, dashing around, flying, untargettable, becoming immune, etc. You get breaks in between.
Note: You will most likely run out of MP if you’re doing trixion damage test, but I don’t really use trixion, and just use the guardians and legion raids I come across and base my experience of that.
For now though you’ll be fine with nightmare set, when you have gear conversion you can swap and see how you like it. But for me, as a PS Swift/Crit, I prefer Entropy.
My main is PS shadowhunter with the following setup: Grudge/MassIncrease/AmbushMaster/RaidCaptain/PS3 with swift/crit stats(crit only on neck). The mana will not be a problem in a real fight due to the boss movement and mechanics. So if you feel confident to play as a full back attacker go for entropy. I tested entropy, nightmare and salvation sets and i can say that entropy is the best for legion raids after you learn the mechs and boss movements. Of course, you can go with nightmare until you have the mats for relic set conversion and you learn all the mechs of legion raids. If you need more help, feel free to reach me!
Even if I were to assume you always play with a synergy class and you still use lostwind, that’s 52% crit chance. Adrenaline should always yield better dps then probably all of those especially on entropy when it buffs your crit damage.
Odds of getting both of them besides the support and yourself in your party are close to zero.
They’re not even popular classes. Most of the times pugs get you sorcs, dbs and zerks.
For the 0.5% chance of ever happening you can simply re-arrange the parties or just take the hit. You don’t consider something that happens once a month a dps loss.
0,5% chance of getting Striker/Wardancer/Glavier + Gunslinger/Arcana ?
Maybe you should learn how to do your party.
Also, my answer of “Never do that” was for someone who is optimized with crit as main stat.
1500 crit = 53%
Entropy = 17%
Back attack = 10%
A big majority of build in KR is based on these 70% critrate maximum, not only for the reason i put, but for another one, that is simple, 70% crit rate mean 7/10 crit, in a game where a majority of class got 3/4 big damage spells.
It’s simple, and logic, there is no need to argue around it.
made a PS shadower about 3 weeks ago and its currently running Entropy and will stay that way,
my engravings are:
PS 3
Adrenaline 3
Grudge 3
Ambush 3
Mass Increase 3
liking the class alot, i made it because it was cheap getting PS legendary books is not more than 10k so getting 5x3 engravings is easy alongside Mass increase as well no need for 7/7 stones either.
ATM popular classes are too expensive and no point running them, let Meta slaves waste 100k+
also enjoying playing Deadeye with back attack, incredibly frustrating but very fun and rewarding when youg et it right plus its cheap as hell.