Request: Thouthands separators on boss HP bar

Like really, who can read this in the heat of battle:
1020117577

How much HP does he have? 1B? 100M? I don’t know, especially with the health bars moving in the background. And if I stop to look closer I die because I lost my focus on mechanics. Like everything has that separatos: currency, exp, damage ticks… Why not boss HP too? Make it like this:
1,020,117,577
or even floating numbers like this (for different amounts of health on bosses):
1,020
10T
102T
1,020T
10M
102M
1,020M
10M

Skyforge has this floating boss HP display system.

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It’s not that I don’t agree. I don’t mind this kind of QoL at all but… usually, boss mech timing depends on the number of HP bars, doesnt it? Are there cases in which we need to know the exact value of their HP? Just curious.

no, I dont need it exactly, I just want to distinguish between 100M and 1B to be able to tell how long the fight is likely to last sonce I know my DPS.
But like it is now it isjust useless and can be removed alltogether, would make no difference.

Knowing the HP exactly is honestly pointless.

We could remove it all together and just leave the HP bar count and the game wouldn’t change honestly.

Moving this thread from the German to the English Game Feedback category.

+1, legit, simple to implement but need to be localize correctly.

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To be honest, literally, no one cares about the last 6 digit numbers. I agree with you but this is just a small thing. You don’t even need to read the number. You only need to see the x100 x50 hp bar indicator (don’t know what it’s called) to see how far the boss health went down to.

only how many hp bars he have is important

I just hope one simple change wont break something else.