I think that many of those things will be server/region specific. On EUC for example there is (for now) always enough people. So what they have to do, is some additional merging, ideally merge those regions which were created due to spike during release with active regions. I quite like idea of cross-server zones, but it is probably not even feature of the game.
That this events are always at the Same time , thats really not that good of a conzept , true.
But what would be your Suggestion to change it for better goods ?
Its rewards for doing that Continent.
I mean people hate sitting 3 Hours farming Mushrooms in Yorn. And still do it.
Getting rank 7 , take about 5-7 Weeks , doing 4 weeklys and 2 events per weeks .
Its a little bit more time, but never more than 3 Hours per week. Also theres other Rewards on the way to rank 7 aswell
It seems your server problem. On my Server There are always channel 1 red if you come late to the party , even yesterday at 1am channel 1 was red and 2 was yellow
to primetime there are 3-4 Channels full and atleast 2 yellow
but i have to admit, is sad that your server not even get a channel full for fieldboss
but if you dont get ganked, you can do that boss with 5-7 people in less than 10 minutes
I don’t know how anyone thought it was a good idea to put a pve content (field boss) right in the middle of a pvp area. You can’t use relic set bonus and anyone from the opposing faction can come and troll you. Plus player numbers are split between 2 factions. Field boss should have been put into its separate safe zone where everyone, regardless of faction, fight the same boss. Leave the pvp zone to pvp events.
And yes the siege events are absolutely a nightmare in terms of lag. Really love watching my ping spike to 1500+ and not even knowing what/who I died to while being unable to fight back at all.