Save yourself the time. Don't try competitive atm

Wait until matchmaking is fixed. And the cheaters. And once we are on the fixing subject, and the countless bots which surmise the most of the numberbase you see on steamcharts. See you never.

Been playing ranked for two weeks
Seems mostly fine
Better matchmaking than unranked

There is no matchmaking in unranked. Hell, I would say there isn’t matchmaking in ranked either by the look of things lol

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They always try to balance on both ranked and normal. It’s awful and weird sometimes, but they try

There is but it’s a legitimate nightmare
I always warm up with 5-7 unranked games and without fail I play against minimum plat-diamonds

Whilst having silver/bronze teammates

I look up everyone after most games just to see lol

At least ranked try’s to give me plats and diamonds on my team sometimes

yep everyone in the top is just sitting their spot waiting for those free cristals , hope it end soon so i can get some free skins.

Not at all, the matchmaking “idea” is stupid.

Right now the matchmaking is all about the 3 people together, to make a medium of rating.

That’s why people in bronze can fight diamonds, because if the diamond is 2000, someone on his team is 0 rating, and the 3rd is 1000, then he’ll fight against another team of 1000 rating medium, which is totaly stupid and goes against the purpose of competitive.

And the funniest thing in this is that even if you win against a diamond, or even the best player on the game, you’ll get 16 points.

It won’t end for at least another 3 months, lmao.

Ranked isn’t worth playing, tbh. I play here and there, I’m in gold and every game has huge skill disparity. From grandmaster to bronze in the same matches, even.

Then top ranks become about who’s the best at solo carrying and not actually playing the game against other people of your skill level.

Not to mention how dead PvP is. The reason for such bad matchups is that very few people play it compared to PvE modes.

And then there are all of the obvious issues we all know.

I just get 10k XP per week to get that 5-10% range. Supreme 8 now, I’m done with buying XP potions since my main is lvl60 and I can clear all the leapstones and solars for those coins I get on resets. Good enough.

Right now the matchmaking is all about the 3 people together, to make a medium of rating.

The matchmaking is set to “find a game asap because it’s better for people to complain about bad matchups than realizing how dead the mode is and how few people actually play”.

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And personally I don’t think it’s a bad system

If you are a diamond plat and u have a bronze on your team against 3 golds

  • a game I was in recently where I was on the team w 3 golds

You have to compensate for the bronze player

And he wasn’t outright bad unable to do damage
But he didn’t stick with his team and died 5 times

The higher mmr teammates should have played more around him

And altogether it may have made the game
Winnable for us

They can’t have a perfect mmr system when there’s a limited player pool

i mean almost every competitive game has the same shitty soloQ ranked system it’s nothing new.

Nah. Top games don’t.

I mean top100 player will be better than top500, but that’s still amazing matchmaking compared to grandmaster to silver we get in this game.

As someone who’s been top1% in many games I don’t see the point why would anyone waste their time on trying to top the leaderboards in a game where PvP is so useless. Waste of time and talent.

It’s a bad mentality.

I mean, if someone got majority of time in a lobby of Bronze, while he’s Diamond, there is no balance at all, not for him, not for the enemies, and not even outside of the game, because people playing with only Diamond are gonna be above for everything.

A rank is here for something, not purely “skill” purpose, but atleast amount of time in game, and experience of many games depending on your rank.

top games don’t ? lol/dota/cs have shitty soloQ.

apex legends soloq is probably the worst you’ve seen in any game.

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I disagree I think yes it represents experience Forsure and how to deal with different matchups and situations

I have games where we are out MMR’d by the other team by 400+ points sometimes
And we win
Because to climb you gotta think about how to approach each game and matchup

If I’m fighting 2 destroyers and a bard I’m going to target the bard because it’s going to net us the most kills

I don’t get a bad matchup and go WELP UNWINNABLE

I do agree it’s a far from perfect system but people don’t climb by coincidence

There’s a reason there are gms with 3 accounts in the top 200

Because they’re better
Skill wise since you specified

Never played leauge.

Dota? I haven’t played in some years, but the introduction of role queue seems good for lower ranks and in top ranks people can play any role. Obviously when you get to the very top with pros, you can’t have 5 players on the exact same level, but compared to PvP in this game it’s great.

CS? Been playing since 1.5, the game was always the least soloq friendly even though it should be the other way because everyone’s on even playing ground. Noone plays official matchmaking because VAC is dumpster fire for CSGO cheats. Faceit is good on high levels, ESEA was the best for soloq but they had that infamous mining fiasco.

Over the past few years I’ve been playing Valorant. Actually finished top 2k EU (out of 2mil+ players) in the last act before I started playing LA. Matchmaking is never perfect, but almost every game was just top5k players on the leaderboards, can’t ask for more.

Then you have to consider the fact that you can’t judge players on just one match. Obviously someone can be obviously bad or too good for that given match, but we’re not professionals and overperforming or underperforming in one game, then playing completely the opposite in the next happens to everyone.

It’s also very difficult to keep track of everything compared to MOBAs because there are so many abilities and tripods, people have the strangest playstyles and you just get caught off guard. As I liked to say in other games, I always hated playing against bad players the most because you never know what to expect. And all those games were tactical, so it was all about plan and execution. In here that randomness goes way up.

MMR doesnt define skill, it define your win/loss.
Win/Loss happen because a difference of skill 90% of the time, but it would be delusional to say it’s the only point.

I agree with you, the MMR system could be good, it’s designed to be good, but in this game, it’s not even applied, because what the MMR system do is not only matchmaking, but calculating the amount of points you get after each game.

In a lobby where you are Bronze with 2 mate Bronze, and play against 1 Bronze 1 gold 1 Plat, you should win more points, because their rank is higher, so their MMR is.

Because like you just said, to climb, you need to be good.

But how these guys winning against higher rank climb, if they win against higher rank, and yet don’t win anything, when by definition, it’s supposed to be harder ?

to climb i went with the mindset that it’s better to destroy ennemies tempo/combo than trying to play with your mate.
you’d be surprised how easy is it to climb when you know others classes weakness.

And the answer to that is utilizing your first 100 games

I agree you should win more if you’re facing adversity
However I don’t think ranked is a good place to learn the game

My advice if you’re a bronze-gold and want to push to gm one day you need to play hundreds of *unranked games

Because once you’re past your first 100 games climbing is a slow process

Idk how it is in other games and maybe it can be improved

BUT
To your point if you’re bronze and you think you’re as good as a plat
And you beat them
You don’t deserve more points
Because you are better than them in that game

Otherwise they have to implement a weird pity system and that’s too much work I’m sure

I agree with you, the MMR system could be good, it’s designed to be good, but in this game, it’s not even applied, because what the MMR system do is not only matchmaking, but calculating the amount of points you get after each game.

There are two biggest scams for me. First one was not knowing (and we were not made aware of it) that first X games are +/-40 and then it evens out to +/-15. Since I didn’t play the game ever before, I dropped all the way to 150 under bronze threshold. Highest I was is 1800ish. The sheer number of games it took me to climb back there at +15 per win just destroyed all my motivation to play this garbage ranked ever.

But how these guys winning against higher rank climb, if they win against higher rank, and yet don’t win anything, when by definition, it’s supposed to be harder ?

Yeah, getting the MVP as gold against grandmaster and still getting +16 is just idiotic.

Btw, the biggest issue is that individual performance doesn’t mean anything. It shouldn’t matter on single match basis, but if someone’s constantly the best player on their team over like 10 matches, they should get a boost. Every relevant game takes individual performance into account on lower levels, so people who deserve it climb faster. High ranks should always be only about winning, but in low ranks it’s just stupid considering how random it is.

you’d be surprised how easy is it to climb when you know others classes weakness.

Yeah, I figured it out by now but honestly I cba. I could get to 2000 from 1750ish in a couple of weeks, but I just don’t care. I’d rather play actual PvP games.

Hey bro piece of advice for what it’s worth
If you’re really after a title just make an alt level it to 26 and start fresh
I know it’s not ideal since it’s not attached to your main account but still

I was curious how it would go so I made an alt and have done better than expected

But if I started a month or so ago oh my main I’d probably be sitting at like barely 1900-1850 after 100 games