Thank you very much for bringing your current issue to our attention and I do apologize about the unexpected experience you had within your play-through.
I’m shadowhunter main, I understand all her skills and stuff. Alright, this is quite interesting because there’s a notable difference between skins / aspects.
I do appreciate the screenshots provided. I would like to mention that unlike slight changes of the KA version with the several skins, weapons, places and all that in-game stuff, ours it is separate IP and despite the fact they’re over 2 years ahead,
Thank you for the answer but could you pls clarify if this is intended or a bug and if it is subjected to change in the future since the color sceme was the original one with white hair in the beta.
Thank you for your time.
The withe hair version from KR and RU is not a skin or something like that, I understand what are you saying but that’s not the reason of why is the demon form here different from the original version.
As @shiki91 on the beta version the white version was there. So is looks more than a bug than something related with the NA/EU version.
Thank you very much adventures for the time taken!
I’m going to rise rising a ticket and I’ll include all the info you’ve provided with the intention to see if that demon tone is a bug or just the game was chapped / designed that way in for this marked version.
I’ll keep an eye here and as soon as I hear from our dev team I will let you know!
honestly i prefer the shadowy version; i think turning blueblack makes much more sense than turning into a specific human skin tone (and is the best catch all solution sans a rework to make demon form more reflective of customisation options)… but i really want a solid stance on whether its a bug or not because this affects character creation