the class needs huge adjustments on pvp. specially 3x3/ranked/GVG/group pvp in general
pve class seems ok, can do the job. specially with the recent buff.
I am tired of people already saying the match is lost just because there is a sharpshooter and I cant even discuss because I partially agree, although I do my best because I like bow/arrow classes. what they normally say before the match:
‘‘sharpshooter doesnt help’’
‘‘sharpshooter play solo’’
‘‘sharpshooter dont play ranked’’
‘‘SS on my team, we are doomed’’
‘‘oh man, SS on my team…’’
those are a few that a saw before even the match start, and as a sharpshooter I cant disagree, why?
*we are in a corner chargin a skill just to get interrupted
*any class have better range skills than us, fighters dont but can literally jump on you from the other side of the arena(a bit of an exaggeration but you get the point)
*totally dependend on RNG crit from SNIPE, otherwise its just a tickle on the enemie, very small AOE
*we are very squishy
*our skills hardily interrupt the enemie since we lack stagger skills
*our best combo is close range, so when we close in, other 2 are already on our neck smashing us
*we have to use others as bait in order to land a clean hit with the best skill we have that also has a HUGE CD
*we also cant stay close because we get easily caught up since our skills are unprotected, ALL of them apart from evasive shot ( but for inconvenience our combo are close combat, irony)
- in order to stay longer/survivability we have to go on stealth leaving 2 members exposed
*our best combo is better for solo engages, because we cant manage hit from 3rd parties since we get easily interrupted
we lack overall damage because the skills we have cant even land and when we see the skills are already on CD
please. give the sharpshooter the buff he needs in pvp.
we need SA, we need some Push imunity, we need damage buff in a few skills, we need better range in a LOT of skills like:
-snipe: increase holding speed, AOE, give paralysis immunity and lower CD since this is our main Damage dealer skill with a lot of drawbacks
-‘‘sharpshooter’’: decrease animation, increase range and give option to put push immunity on the tripod
-charged shot: increase aoe and range, lower CD
-arrow wave: increase range and width, make execution faster and add stagger(mid) with the last tripod ‘‘Wave Streak’’ .
arrow shower: faster execution, more damage and stagger
and a lot of rework on useless skills such as dm42, smokearrow, rapid shot
those who are SS and are on top, congratulations, you are a fkn genius to manage the bad broken class as it is and still do some good or I just suck as a sharpshooter, if the latter, then I will keep being a shitty SS.
here are the changes that could be implemented on the sharpshooter @Centeotl