(All PVP related suggestions)
- Decrease CD and charge/hold time on Snipe and Charged Shot OR Paralysis immune on Snipe and Charged Shot
Snipe and Charged are too easily interrupted and then go on long cooldowns. If it was less interruptible, then the cooldowns would be more tolerable.
If we take Tenacity instead of Perfection on Snipe, we lose too much potential damage.
- Make DM-42 Mines Explosion Radius Circle invisible to enemies
It makes no sense that the enemies can see the aoe range circle and avoid it. The actual mine can stay, but the range circle should only be seen by teammates.
- Make HP Bars hidden while blinded by Shadow Arrow
Makes Blind less useful when they can just see HP bars
- Faster attack speed on Sharp Shooter by default
The skill Sharp Shooter atm feels too slow while casting and is easily missable
- Making Rapid Shot stagger on ALL hits and not just the last hit
Gunslingers get staggers on all their shots, while the first two shots of Rapid shot do nothing until the last hit.
- Stealth should not break while casting UNTIL you land a hit like how other games do it.
You can literally autoattack click on nothing and break stealth.
- Our identity Z skill Wings of Storm should at least stagger.
It just hits for very low DMG atm and does nothing besides Last Rush which uses up the entire identity charge