So is the 1400 chaos dungeon bugged?

They are not enough if you play just 1 character, thats why every korean player recommended for us to have at least 6 alts x_x (Which is not something good for some people)

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No they did not. They said play what you can handle. The more alts the faster you will progress. No big content creator from KR said you should have at least 6 alts mandatory

Shush, liar

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I have 4 characters in t3, it’s still barely enough for MAYBE 3 fails after dailes. Considering my artisan lvl goes up about 9% each fail, it takes too long, even with alts, to pity one piece.

so he did 2 times restbonus and gets only 10 leapis. wtf xD but k, just like if I would do 4x 1400.

but he also gets 747 blue and 273 red.
I wrote down what I get circa when I finish 2: 270 blue, 105 red. I never got more than 300 blue on 1400 since I pay attention to this. But well, it is what it is then.

I stick with 1370, way more leapis for me xd
could it be that they they give us less leapis because there a chance for legendary stuff ? xd

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That’s a good point. It could just be at 1400, the increase in % of legendaries is killing the % for other items.

I’ve been doing a comparison with a guildie. I’m running 1385, he’s running 1400.

What we’ve seen is I’m getting more mats, but he’s getting more legendary broken gear.

Today he got 0 GHL on his first run of 1400. Went and did 1385 and got 7.

just because you dont like what you hear, doesnt make it wrong :slight_smile:

Peoples expectations are that they should be able to do 1 weapon tap a day, that is false. There are 5 armor pieces and 1 wep, u should be able to do 1 armor tap a day and 1 wep tap every 5 days so all ur pieces are uprading at equal pace, which is exactly the amount of mats u should be getting at the 1400 chaos dungeon. People complaining that you dont get enough materials from a 1400 chaos dungeon when they are trying to 17-18 their wep.

No fking sh*t u’ll get much less materials, ur supposed to have 1415 chaos here.

Me sat here with 2x 1415 and 4x 1370 classes, only having spent for the ark passs.

Progress seems perfectly fine. Even with just 1 chaarcter I would have been able to get to 1415 no problem just making gold and buying extra guardian stones, ofc selling every leapstone since you get way more than you need to get to 1415 with just doing una tasks.

Lots of way to make gold until the past couple weeks, hell, you could make 5k-10k gold an hour in EU Central just farming punika collectables in a group. Thats 10,000 guardian stones an hour right now if you focused on just one character and didnt waste time on alts, 30,000 guardian stones an hour a week or two ago before the prices tripled from 3g per 10 to 9g per 10.

Way way waaay more gold and resources than you got if you wasted time like me on multiple characters.

What exactly did I say that implied it was ā€œwrongā€?

I said I think it takes too long. Did I say ā€œit takes too long, so clearly something is wrong and needs to be fixedā€?

This would imply that someone heard something and said it was wrong.

Where did I do the same?

I’ll wait.

Collectables for Punika for me, on my region sell for 1g.

Gold isn’t my problem, but I’m also not going two spend 20k on the Market Board for enough GHLs to get my artisan up to 50%

It’s just RNG i guess. Two chaos dungeon runs without rest netted me 18 greater leapstones once. I was like… dammmmnn.

Most of the time i get between 3 and 6. I’ve also got 1 greater leapstone a couple of times, again for both runs.

Edit: I haven’t seen a red or gold gate in over a week though, and with 6 characters that’s unusually low.

@Roxx ok thank you for your feedback on this. But hear me out and check table below. Table below shows what we get on a 1400 Char each week doing dailies every day after the LM/Glavier patch. And the mats needed to hone a 1400 piece of Armor is around 600 starting from +12 Legendary Gear w/c is around iLvl 1400. so you mean to say that we can only attempt to enhance 15x a week, and that’s still depending on the amount of GHLS we have acquired through out the week. And if you have terrible luck and get to 100% artisans, w/c is around 14 attempts (9k Guardian stone all in all) and happens most often than not, you can only upgrade your gear ONCE to the next level. Let’s say you get lucky and only upgraded your piece of gear only till around 50% artisan, which is about 7-8 attempts, you still only get to upgrade your gear twice. And having upgraded a gear twice only gives you like 1.5 iLvl. Remember we need to upgrade 5 pieces of Armor and 1 Weapon.

I don’t think that level of progression represents the level of progression that we were having pre LM patch.
And please don’t get me started on destruction stone which is more annoying cause of the amount needed to do a weapon upgrade.
Thanks in advance if you will read it. Just my two cents

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fix your shit there’s definitely something wrong with the chaos dungeons.

AGS/SG’s logic:
ā€œWe’re going to help players progress and catch up to other players at 1370+ with material injection by nerfing their main source of materialsā€

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Still does not matter that the rewards are the same, progression is heavily gated and I wonder if the these numbers you mentioned were tweaked before the server went live.

200 or less of a shard per character on an endgame dungeon does not mean its actually a good thing, your gambling with peoples time which is just as bad as gambling with money in itself.

RNG on drops
RNG on enchantment rates

It has been 3 weeks since people started talking about (maybe) bugged chaos dungeon. Even if they are/were bugged there is absolutely no way that amazon admits it, they just wont and that for a simple reason. What will happen if it is/was really bugged, will they compensate every players the same way ? Imagine farming chaos on 6 alts, will you agree with receiving same compensation as someone who has ā€œonlyā€ 3 T3 ?

I just looked at Saintone’s video on youtube where he shows rewards from 1415 Chaos Dungeon in Korea WITH Rested bonus. I assume most people are gonna be pissed how low amount of mats it gives. From what I can see he got 148 Destruction Stones, 349 Guardian Stones and 12 Bound Great Leapstones aswell as no Relic Accessories and very low chances of dropping Relic Tripods. 148 and 349 WITH rested bonus is about what I get from current Chaos Dungeons I think even from 1340 Chaos Dungeon on an alt (with rested) unless I’m mistaken. So I doubt it’ll improve the ā€œprogression speedā€ at all unless you get further to 1445 and 1475 which MIGHT be better ( also 1475 would lose you ability to get Argos Gold ).

They already answered that everything is ok, nothing has been changed so as I thought I have never noticed any difference.

I’m 100% certain Smilegate doesn’t know how to code RNG properly.

well Smilegate has problems with european timezones and try to fix it 4 times… thats all to say :wink:

thats why des/guard stone going up in price in AH. but some people said it’s rng i just can’t believe it’s been 2 week now getting half of the drop amount from chaos. yes sometimes its get normal but mostly half loots felt like there’s no point doing the run. sometimes 30 des 90 guardian for 1340 alt for 2 run it just wasting times.