I don’t mind the meters at all. I just feel that this design is somewhat flawed. Hardcore or not, everyone want to have a good time. In it is current state, match making certain content is just not really possible unless you get extremely lucky.
Sure you can use the party finder, but the leader will only accept people who outgears the content by miles LOL…
I for one embrace the unforgiving nature of the higher tier content, It’s a welcome sign coming from games that you can mindlessly kill a boss. Of course I’ve not done high tier mythic+ content because I don’t like the concept of having to have a dedicated group but that’s just my opinion.
Different strokes for different folks, I’m happy that Lost Ark has the ability to make me think a little more than other games content does.
An option to choose normal / hard mode is additional welcome for abyss dungeons/ high end Guardian boss…
Similar like we progress through leveling dungeons
casual choose normal where try hard / experience players can choose hard if they want to (with hard getting extra damage + mechanics).
Unfortunately it is not available in game
I agree that the content is extremely hard for a random group of people. I get around this by being the one to do the research and teaching people while in game. While that may not be ideal for everyone, I don’t think every game needs an easy mode either. Even if you gave the people who did it on the higher difficulties if that existed, there will be people upset at the divide of resources and progression.
MMOs are social games, so whether or not you find a premade group or just teach randoms, I think its important there is content in a game that is difficult. Not every game is made for every person, and I don’t think there should be an avenue for anyone to easily progress. There is a huge rewarding feeling to clearing content that is hard with a group of strangers. What is the point of endgame content if you can just breeze through it?
For this game specifically I don’t mind the crazy boss moves because the controls in this game is very responsive and quick. Sometimes I feel like Faker from LoL, playing my assassin and sorc characters. HOWEVER some boss mechanics have these weird puzzle like elements where you have to throw the right color object at the boss or remember certain shape and choose the corresponding one etc… this I don’t like. We’re playing mmorpg here, not taking an IQ test.
I will still say and keep repeating the same thing please give us OCE server so Australia and New Zealand players can play with single to double digits latency
The rest will be depend on players skills and remembering all the boss patterns
I always kind of thought it was odd that so many people have this reaction to group finders. I mean people can create a group not requiring that. A more appropriate reaction might be “No one wants to be the one forming a group”. Even though as you say the groups in the party finder do be like that
That’s the most appealing aspect to me. You can buy progression all you want, but you’re not getting through a proper end-game dungeon unless you can play the game.
It should be unforgiving. No participation trophies.
Strong disagree, nerfing content just because it’s in matchmaking will make it like LFR in WoW which was the most boring thing ever, no risk of death, could AFK and get carried through it
If people are struggling to clear an encounter in matchmaking then they can use the find party instead, or create their own.