Some lost ark end game content is very unforgiving

I don’t mind the meters at all. I just feel that this design is somewhat flawed. Hardcore or not, everyone want to have a good time. In it is current state, match making certain content is just not really possible unless you get extremely lucky.

Sure you can use the party finder, but the leader will only accept people who outgears the content by miles LOL…

lol Sorry I don’t agree with that , but sure you can have your own opinion haha

Don’t matter if you agree or not, that’s how the game is designed

1 Like

And that is why I am here stating my opinion on it ?

I for one embrace the unforgiving nature of the higher tier content, It’s a welcome sign coming from games that you can mindlessly kill a boss. Of course I’ve not done high tier mythic+ content because I don’t like the concept of having to have a dedicated group but that’s just my opinion.

Different strokes for different folks, I’m happy that Lost Ark has the ability to make me think a little more than other games content does.

2 Likes

I only do matchmaking dungeons because I like to help people who are new doing abyssal dungeons.

All the content is doable really easy if everyone wants to learn the fight.

Once I wiped around 2 hours in the last boss of T1 (Cause the light mechanic) but everyone were nice and they were trying to learn. It was really fun.

The best advice i can give to you is try to be more positive when using Matchmaking, and always ask for help if you dont know how to do the boss.

2 Likes

An option to choose normal / hard mode is additional welcome for abyss dungeons/ high end Guardian boss…
Similar like we progress through leveling dungeons
casual choose normal where try hard / experience players can choose hard if they want to (with hard getting extra damage + mechanics).
Unfortunately it is not available in game :frowning:

I agree that the content is extremely hard for a random group of people. I get around this by being the one to do the research and teaching people while in game. While that may not be ideal for everyone, I don’t think every game needs an easy mode either. Even if you gave the people who did it on the higher difficulties if that existed, there will be people upset at the divide of resources and progression.

MMOs are social games, so whether or not you find a premade group or just teach randoms, I think its important there is content in a game that is difficult. Not every game is made for every person, and I don’t think there should be an avenue for anyone to easily progress. There is a huge rewarding feeling to clearing content that is hard with a group of strangers. What is the point of endgame content if you can just breeze through it?

Make requirements to queue for abyssal.

Like doing chaos without using potions/items.

Solo ilvl requirement guardian without using items.

No more ā€œI WANT MAH GOLD HURR DURR AND I DONT WANT TO READ OR SPEAKā€ sorcs and mayhem zerks.

For this game specifically I don’t mind the crazy boss moves because the controls in this game is very responsive and quick. Sometimes I feel like Faker from LoL, playing my assassin and sorc characters. HOWEVER some boss mechanics have these weird puzzle like elements where you have to throw the right color object at the boss or remember certain shape and choose the corresponding one etc… this I don’t like. We’re playing mmorpg here, not taking an IQ test.

It’s an MMORPG,you are supposed to talk to people and explain the mechanics if they don’t know it yet.

Find some friends and group up with them instead. The content isn’t that hard…it’s just a learning curve.

This does not apply for OCE players with 200+ms the rubber banding is real. The game is indeed responsive and quick but the latency is not.

1st it was the game is too easy i quit…

2 Likes

its hilarious xD

i wonder what people will say when we actually get the legion hardmode raids

and people 1st have to get the item level up and then fail the mechanics xD

I will still say and keep repeating the same thing please give us OCE server so Australia and New Zealand players can play with single to double digits latency :slight_smile:
The rest will be depend on players skills and remembering all the boss patterns

there will be always enough content for the casuals, plus its an MMO, with that mentality lets make a wow out of it and let it go to shits lol

I always kind of thought it was odd that so many people have this reaction to group finders. I mean people can create a group not requiring that. A more appropriate reaction might be ā€œNo one wants to be the one forming a groupā€. Even though as you say the groups in the party finder do be like that :smiley:

That’s the most appealing aspect to me. You can buy progression all you want, but you’re not getting through a proper end-game dungeon unless you can play the game.

It should be unforgiving. No participation trophies.

1 Like

Strong disagree, nerfing content just because it’s in matchmaking will make it like LFR in WoW which was the most boring thing ever, no risk of death, could AFK and get carried through it
If people are struggling to clear an encounter in matchmaking then they can use the find party instead, or create their own.