Some lost ark end game content is very unforgiving

Having played WoW for over a decade, I can say certain content in Lost ark is really unforgiving to a point similar to that of Mythic raiding in WoW. Before we begin, lets hear this one out.

Mythic raiding in WoW involves more players than Lost Ark, and it is in a tier of it’s own. You cannot match make such content with random players automatically.
Lost ark gives you the option to matchmake at ease, this is a welcome thing. However, I think it is better to give matchmaking it’s own tier of difficulty, similar to that of raid finder in WoW.

In matchmaking, you cannot have mechanic that will automatically wipe the party for whatever reason. No 1 shot mechanic. In turn, you can scale down the rewards to compensate for that experience of content.

The content I am referring to is mainly Abyssal dungeon, and several guardian raid in the higher tiers.

WoW was successful at one point was because they were able to incorporate casual players well with hardcore players. When you cater too much to one end, you will eventually have a much smaller player base in a MMO, that is never a good thing.

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git gud

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troll elsewhere ?

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Post your t3 mvp screens

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I’d done all t1 and t2, the bosses only have 1 important mechanic (Maybe 2) and it is very simple:

  • Hit red when red
  • Hit white when white
  • Stagger the boss whenever he/she is casting something

And even in game a guide shows up in every oneshot mechanic explaining (sometimes very bad) everything.

If you wipe, learn and try again. There is no reccount, threat meter or healing, just do the mechanic.

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Kinda unfair to call people trolls, what did you expect as a reaction?

The content in this game requires much more of the player. Its well known that the learning curve is high and the things you need to know and be able to handle, is well high.

Abyssal dungeons are designed for 4man premade groups that goes in there with a plan. There is the option to do it in match making / looking for groups.

Its not designed that everyone can clear all content. Everyone has a viable chance to do so, but you need to learn the fights you need to bring your a-game when you get up there in the game.

Its clear to see that plenty of people just auto pilot through the game. Even the 460gs abyssal dungeons show that.

There is a version of the abyssal dungeons that does not have a 1 shot mechanic or something similar to that. Its the story dungeons that you progress through in the current content that the abyssal dungeons are set in. there are some additions to the abyssal dungeons that’s not present in the story dungeons, so be it.

This is a high skill game, if you want to play in the “big league” you have to “git gud” as the previous guy stated.

This game is not for everyone and it should NOT be tailored to cater to everyone like that.

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I don’t mind the meters at all. I just feel that this design is somewhat flawed. Hardcore or not, everyone want to have a good time. In it is current state, match making certain content is just not really possible unless you get extremely lucky.

Sure you can use the party finder, but the leader will only accept people who outgears the content by miles LOL…

lol Sorry I don’t agree with that , but sure you can have your own opinion haha

Don’t matter if you agree or not, that’s how the game is designed

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And that is why I am here stating my opinion on it ?

I for one embrace the unforgiving nature of the higher tier content, It’s a welcome sign coming from games that you can mindlessly kill a boss. Of course I’ve not done high tier mythic+ content because I don’t like the concept of having to have a dedicated group but that’s just my opinion.

Different strokes for different folks, I’m happy that Lost Ark has the ability to make me think a little more than other games content does.

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I only do matchmaking dungeons because I like to help people who are new doing abyssal dungeons.

All the content is doable really easy if everyone wants to learn the fight.

Once I wiped around 2 hours in the last boss of T1 (Cause the light mechanic) but everyone were nice and they were trying to learn. It was really fun.

The best advice i can give to you is try to be more positive when using Matchmaking, and always ask for help if you dont know how to do the boss.

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An option to choose normal / hard mode is additional welcome for abyss dungeons/ high end Guardian boss…
Similar like we progress through leveling dungeons
casual choose normal where try hard / experience players can choose hard if they want to (with hard getting extra damage + mechanics).
Unfortunately it is not available in game :frowning:

I agree that the content is extremely hard for a random group of people. I get around this by being the one to do the research and teaching people while in game. While that may not be ideal for everyone, I don’t think every game needs an easy mode either. Even if you gave the people who did it on the higher difficulties if that existed, there will be people upset at the divide of resources and progression.

MMOs are social games, so whether or not you find a premade group or just teach randoms, I think its important there is content in a game that is difficult. Not every game is made for every person, and I don’t think there should be an avenue for anyone to easily progress. There is a huge rewarding feeling to clearing content that is hard with a group of strangers. What is the point of endgame content if you can just breeze through it?

Make requirements to queue for abyssal.

Like doing chaos without using potions/items.

Solo ilvl requirement guardian without using items.

No more “I WANT MAH GOLD HURR DURR AND I DONT WANT TO READ OR SPEAK” sorcs and mayhem zerks.

For this game specifically I don’t mind the crazy boss moves because the controls in this game is very responsive and quick. Sometimes I feel like Faker from LoL, playing my assassin and sorc characters. HOWEVER some boss mechanics have these weird puzzle like elements where you have to throw the right color object at the boss or remember certain shape and choose the corresponding one etc… this I don’t like. We’re playing mmorpg here, not taking an IQ test.

It’s an MMORPG,you are supposed to talk to people and explain the mechanics if they don’t know it yet.

Find some friends and group up with them instead. The content isn’t that hard…it’s just a learning curve.

This does not apply for OCE players with 200+ms the rubber banding is real. The game is indeed responsive and quick but the latency is not.

1st it was the game is too easy i quit…

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