Spida Island is Bad Design, Suggestions to make it better

Honestly the title is kinda click bait just so it get more attention, the Design on the Island is ok, but the way it’s executed is simply stupid, you need a lot of people in order to be able to break the egg in time and kill the boss, and here is where the problem comes, if you don’t have enough people you can’t break it, and if there’s way too much people, some will go to another channel and completely lose the event because in the second channel(you cannot change channels in the Island, so it’s rng if going to enter the island where is full or empty) there’s not enough players to do the event…
So the way to fix it is quite simple actually, either remove the limit of players in the island channel, so everyone enter the same channel and have the chance to complete the event. Or make so the egg has less health and be able to be completed with less players, wich also could be a good idea, since is way to tedious to just spam G for 10~15 minutes… this is not fun gameplay…
Another way to kinda fix it would be to make so when there’s way too much players to fit in one channel is to divide them equally between the two channels(or three, four, whatever the ammount would be needed to fit everyone), but I imagine this is way harder to do(program) than the other suggestions…

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this is a nonissue once you have a few level 30 miners

do you mean “remove the chance of failure”?

The exact point is that you can’t control how many level 30 miners you have…

Depending on luck for an island to be possible for a group of 10+ people (and then on luck again for the Soul drop) is terrible design, period.

I agree that the egg HP should scale with how many players are in that instance.

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