Pheons are simply another revenue stream for the devs. Which is fine I guess because it is a F2P game but that is not the point here. I have seen quite a few people and a bunch of streamers defend Pheons saying they are “good” for the game. They protect market flipping yada yada. Item trade restrictions, short auction durations, no auto bid feature, farmablity all do that job and it just so happens literally the only items you need Pheons for have all those restrictions on them. If pheons were really for protecting the market they would be on items with no trade restrictions. But let’s just pretend for a second that pheons do protect the market. You know what would do the exact samething but not force the player to use another resource? A gold tax when purchasing items. Pheon system was put into the game not to help players but as another way to generate income…change my mind.
The game was designed with a cash shop, they want to generate income, it is shocking I know but true.
You can buy crystals with gold and then use them to buy pheons so isn’t it just fancier gold tax?
If you read what I wrote you would see I am not arguing if pheons are p2w or moral or any of that
What’s there to defend? Game don’t want you to have unlimited equipment trading.
And you don’t need equipment trading to play the game.
Lol what you wrote makes absolutely no sense. There isn’t unlimited trading already and it doesn’t cost any resources (gear and jewelry all have trade limits on them). I never said you need to trade to play the game. I never said Pheons were P2W. I never said the devs shouldn’t make money.
My point is again, I have seen quite a few people and streamers defend pheons saying they are in the game to prevent market manipulation. That just isn’t true. The game has multiple market manipulation prevention systems already. If pheons were removed from the game nothing would change. They are in the game as a revenue stream.
I’m fine with some kind of extra cost on AH, but current state of things is just not right.
I had 0 pheons and I saw a cheap, perfect purple T3 necklace for my setup. 500g only.
Had to spend 900g to get 10 pheons via crystals, so I effectively paid for 1400g for it, which is still not that much considering it’s perfect for my setup, but absolutely ridiculous.
It should be 1 pheon per transaction, not damn 8 or 9 for sub-1k items.
They should just make it easier to get pheons and maybe reduce the amount needed from the market also below t3 shouldn’t really cost pheons imo. T2 below content will soon be irrelevant plus they could do more events giving pheons.
This thread
I don’t understand why pheons exist.
I will make it clear
You have 6 pieces of gear + 2 rings + 2 earrings + 1 neckalce + 1 ability stone.
If you want to tweak your alt in tier 3 gear it will cost you phaton.
As the game is designed that limits gear trading between players.
You could have gotten all those from the AH, and it will STILL cost you phaton to do.
The trade limit stops you from reselling that specific gear. Phanton is designed to limit total gear trading.
They are 2 different systems.
Unpopular opinion, I don’t mind pheons.
It prevents people from controlling the AH by buying and selling thousands of items like they do in WoW
Pheon would be fine if it was applied only on skins.
Not defending pheons, they’re a trash system for the normal players and made so they are guaranteed to make money even from 3rd part RMT users.
So does posting limits and caps on how many times something can be resold. There is no reason for AGS/SGR to monetize their market control item other then to make money. The systems would still work just fine without the pheons in place.
So what you are saying is they only exsist to supplement their revenue
Edit: when you said limit you should have said charge because it is not limiting anything if anyone can pay real money for that resource. If the pheons were there to limit trading then there would be a finite number of them.
I’ll do you one better.
Flares. Right? Why isn’t the boss just on the map. “Because Monster Hunter”. I’m sure.
Grenades. Why not just have skills with high enough stagger (or destruction) such that bringing stagger (destruction) people who time their cooldown are sufficient? Imagine stagger classes being as sought after as Bards or Paladins?
Why are there two different kinds of health potions in the game? How arbitrary as that?
I mean out of all the arbitrary time / resource sinks in the game, I’m surprised pheons is the breaking point (but then I didn’t really do much on the AH) but yeah.
Stop spam buying off the auction house it’s not a problem at all. Only thing I don’t like is pheon cost when Im trying to send items from my main to my t3 alts. Plus the game gives you a lot of free pheons, just have to be smart about how you use them, which is totally fair.
Potions are in the game so players have a way to heal. Can you buy potions with real money? Yes but potions were created and implemented in the game so a player can heal themselves.
My point of this thread is I see people acting like, believing whatever you want to call it that Pheons are something good that the devs put in the game to help players. I am saying that is not true and the real reason they exsist is to make the game money.
OK but why are there TWO TYPES of health potions in the game? One that can easily be bought from a vendor for silver, and one that you need to either spend tons of time picking flowers for or always use Mari’s shop to get the mats?
Same principle. Imagine how much less confusing the game would be for new players if the same health potions they used throughout questing could be used for all aspects of the game.