If anything were to be nerfed I would just want Guardian Raids in line with other regions: 50% less HP.
They were never hard, they were just incredibly tedious on alts.
If anything were to be nerfed I would just want Guardian Raids in line with other regions: 50% less HP.
They were never hard, they were just incredibly tedious on alts.
imagine nerfing a game that’s meant to be “hard” and after it’s been out for three weeks.
Most people aren’t even at these points yet and are casual, and it’s the same people that are complaining the content is hard.
So saying about statistics, people that can complete these raids aren’t complaining about the content, and you’re using stats from the majority or people who PUG at the moment.
A game that’s been out 3 weeks and you’re looking at stats is ridiculous
You are totally on the right point. People were complaining raids are easy so they increased difficulty when the game released, and now they want to nerf and all those people be like NO. They basically just changed the game back to where it was and basically back to the original one. And now they complain about playing a normal-level game. :))
alber is one of the the ones with lower hp
and they’re meant to be done at minimum GS, you’re supposed to move on at higher gs.
but other regions, such as ru, have same hp as our @AGS Please, revert the Guardian raids 50% more hp change! Reason inside! - #281 by Miriey
PLEASE consider NOT doing this. one of the biggest reasons i love this game so much (i’m playing for the first time) is that the content (guardians and abyssal dungeons) are not just go in, kill some guy in 5 minutes and go out. in Abyssal and some Guardians you have to do some REALLY fun mechanics in a team as a whole. most people machtmake and this is the problem. some people are running abysmal skill/engraving setups and they will do no damage, some don’t wanna research mechanic/refuse to use battleitems. please don’t change this. thanks
btw i love ur game <3
nerfing after just 3 weeks xD
servers are trash, ppl are not able to get better becaus matchmaking sucks or dont get in the game.
how about fix the stuff, than look what happens after 1, 2 months
Some of these bosses are impossible to pug. Some of these bosses take 15-18 minutes even if people know the mechanics., which no one does. We are not min-maxers.
THANK F FOR THE NERFS
I dont get it, it’s been 3 weeks and you are nerfing content because people dont bother learning the mechanics of a fight or even learn how to spec a class with the right engravings etc. These are the same players that will leave the game first.
What will be the next nerf, honing gear?
Literally just gonna effin’ quit if they brick this sht.
I pug all of my guardians and the max they take is 11 minutes. What are you talking about?
It wasn’t enough that they censored a bunch of outfits, that they didn’t launch with all the classes despite us being told by THE LEAD DEV HIMSELF that they want all regions to be in the same cycle together, that they randomly changed a ton of names, etc.
It wasn’t enough, so now they’re nerfing easy content cause it requires people to use an extra IQ that they apparently do not have?
It’s the fans who made the game famous not these “trend followers” who will quit the game for some new one.
Don’t nerf the content and if you do want to nerf something to still keep casual playing than nerf the honing of items or something but not the difficulty of bosses.
Can be understandable for some T2 tier 4 bosses that actually have a metric ton of HP. But nerfing Abyss raids 3 weeks after release ? Are you serious ? This is utterly ridiculous.
@Roxx what does this nerf mean for legion raids to come? what if these nerfs leak into the difficulty of legion raids which for the majority dont want to see these big end game raids get nerfed and become less meaningful. this is a huge worry alot of people are concerned about
Don’t nerf the game, just reduce a bit the health of guardians. 10 min hitting without dying is annoying…
HP increase isn’t increasing the challenge, is just hurting our carpal and wasting our time. The mechanics need to be challenging, not the time you waste there.
And yes, they need to look at the success rate, as I said, it isn’t even mid or high end game, is beginner level.
To be clear here, the devs that work on balancing the game are not the same devs that work on game connectivity or infrastructure.
Sorry this has nothing to do with min maxing your just plain bad if it takes u the full 15 to 20 minuts to kill a guardian raid , it seems u dont know your class u dont know the mechanics properly or the windows when or when not to attack and people like u who are not willing to improve is why shit gets nerfed for no reason