I love both scouter and shadowhunter, but a common complaint is that the transformation spec can feel a little boring. I’m sure some of that is due to the spammy nature of the transformation skills, but you also can’t pick and choose or change them based on the encounter or type of content.
Two things I think could be interesting:
Add more skills to the pool so you can customize the play style more
Add tripods to the existing skills
Obviously both of these have a design and balance cost, but it feels pretty bad investing hundreds of points into skills you use for one rotation then jump back into your transform with generic skills.