T3 Progression Changed from Original (pls Statement)

Hello,

i have Reached T3 once on it for some days something really felt odd… every content is set up for a rather high GS… and thats not normal as some googling showed my why it feels so odd…

Armored Narcasena is 1302 thats normal but then its off from the Original…
Igrexion is 1340 on the western version but originally 1325…
Shadow Yoho 1370 originally 1355
Velganos/Belganus 1400 and originally 1385…

Argos (abyss raid)(coming to west in march) is placed at 1370 originally… but thats also gonna be changed …

now lets contenue with Abyss Dungeon…
Normal mode is the same to the original…

Hardmode tho is 1370 in the west and originally 1355…

What is this about AGS? Why u guys let Players on T3 twindle on the same content for possibly weeks when they are not that lucky? is this just temporarely? do u guys really expect us to get 1370 first for hard mode abyss? +9 is 1340… so 1370 is +15 when it stays on +5 per upgrade… the chances on t3 are low… i mean that alone can be a month or more… or a small investment of a couple 100$…

AGS! porgression must be fun… and not a pain in the ass just to see some new stuff…

this can have multiple reasons:

  1. AGS set it that way cause there isnt that much content for now… so they dont want ppl racing throu it and then have nothing new to play for
  2. The Content was orignally set like western version and later they reduced requirement (cause of nerfs or just to give acces to a larger player base combined with nerfs to accomodate the lower gs required)
  3. AGS knows this and wants peope to pay for real progress
1 Like

Hello @Luxaly.

Thank you for the feedback provided, it’s really appreciated.

I’m going to move your post to the correct section of this forum, so the CM team could check on it and pass the feedback as needed.

In case you want to provide more feedback, please post it under Game Feedback - Lost Ark Forums.

Thank you for your support and patience as we work to get everyone to their new home in Arkesia.

i found out that ingame it just shows the recommended gs…(the numbers i found is the minimum gs required to enter) under that gs enemys can block… so i think its fine… but later on with more content it needs some catch up mechanics so ppl that dont play for months the same content over and over can enjoy the content… this can simply be done by higher upgrade chances and/or lower mats required for an upgrade try…

Where did you see that Argos 1370 is getting changed? what i heard is event better, they said, not 100% sure but, that argos here will have all gates in 1370 instead of scaling

This will come, for our alts, but hopefully they can time gate when to do it, and hopefully not that soon, bc this will really make some ppl get frustrated that they did everything to some catchup mechanic get them over the same place with no payoff, but im talking about t3 catchups, t1 and t2 will surely come soon

ok i checked again and at lostarkcodex.com it says abyss oreya hardmode is 1355 … so that is definatley off… didnt test if i could enter igrexion before 1340 but the second oreya dungeon can be entered at 1325 allready but its not really advised cause bosses block…

well tbh these ppl are mostly ppl that payed to get to 1370+ … the majority of playerbase should not be punshied cause of rich fucks that invest some couple 100 bucks or more to get ahead of everone… cause then every update gonna be like ye we got new content but for that u need 1-2 months of failing your upgrades or u just buy the materials for gold we let u buy for $ to get materials… then the game is actually not p2p(pay2Progress) its pay to get progress at all… they dont have to up the chances at first but higher mat drop…