Promise it’s the last time. I’m kinda invested at this point. I’ll properly try to explain one last time. Maybe it’ll make some sense
Game has a monetization system that is incentivizing players to spend. It designs in-game problems for which they sell the solutions. The very definition to p2w, however the scale in lost ark is a bit higher then what the west is used to (and hopefully will never get used to). Some of these incentivized players are dissatisfied with the in game shop prices and turn to rmt. You will never eliminate the rmt by trying to stomp it. And you will never make ags/sg mass permaban their own potential customers. Anyone willing to pay for progression would’ve used the cash shop, had the rmt option not been there (provided they can afford it of course, but the difference is negligible). But it is there and will always be no matter how many hard bans you hypothetically throw around. There is both a demand and an incentive for it.
Asking/shouting to perma-ban them makes little sense. It won’t solve the problem as long as the game itself has the same monetization scheme. And it’s futile considering 4 months have passed and what do we have? The dumbest quote ever “a kingdom ruled by fear is not a kingdom worth ruling”. Should be clear to anyone what the policy on perma-banning is.
Have you seen the punika chest debacle? Do you know one of the most popular quotes from everyone who was angry it got removed was? “It’s comparable to rmt in value”. Does this hint to how they are more likely to cash in on it then take a harsh stance?
The community also is blaming the rmt-ers from a moral stand-point when they really shouldn’t. Blame them because they’re actively ruin your experience from a subjective point sure, but not because they answered a predatory system with predatory practices. Blame the company for enabling and incentivizing it. Blame it for being completely unable to regulate it’s own game. Literally no security at all. Even the most basic things that would slow them down. Blame it for being so cheap it refuses to ban potential customers at the expense of regular users. Don’t blame the people who chose the cheaper option when security is sleeping and the game itself tries to sell the solution to a problem it created.
Here’s a question. How many people who rmt-ed have also bought, let’s say, the ark pass. What do you think someone who is willing to pay for progression thinks of the price to value worth of that is? What happens when rmt-ers are in-game payers at the same time?
The core problem is the same. In game progression tied to real money and layers of aggressive psychological tricks to incentivize players to spend.
I am not the one simplifying the problem. Call me dumb all you want, it’s fine. I’m currently bored so I’m wasting time on these forums so you’re right, it’s a pretty worthless conversation I’m having for fun. Hopefully my brain is working properly, I think I’m using, it’s hard to tell when I can only rely on my own pov ![]()