After getting stomped with no clue what’s happening for over 100 games, even uninstalling and almost giving up, it finally clicked.
There are probably countless other new PvPers around who came to this game for equalized PvP but struggle with the overwhelming CC mechanics. I’ve heard from so many people that they just die in CC-lock all the time and don’t understand why their CC’s don’t work on the enemy. For those of you that struggle with the same fate, let me give you a quick rundown on the mechanics.
There are 3 tiers of CC’s in Lost Ark with different mechanics:
Tier 1 CC Stagger aka. Paralysis:
It’s a short interrupt that can still lock you down if it hits frequently enough. Basically every attack in the game does at least stagger. It is divived further into soft and hard stagger. The difference between them is that soft stagger doesn’t interrupt abilities that are being already performed, while hard stagger does. Soft stagger is applied by basic attacks (left mouse) and hard stagger is applied by skills, that’s it. After 4 continues seconds of stagger you become knocked down and immune to stagger for a brief period.
The counters to stagger are T 1-3 immunities which are applied by skills. The immunities are called (T1) Paralysis Immunity, (T2) Push Immunity, (T3) All-Immunity to CC’s.
VISBILITY: (T1) Immunity is visible by a white shine of the character model. Immunity after the 4 seconds of stagger will also be highlighted by a scale above the players head.
Tier 2 CC Push aka. Knock-up, -down and -back:
It lifts the character into the air / knocks them on the ground / pushes them away from the caster. You can be knocked around for a total of 4 times before you gain an automatic immunity for a brief period, or you can use your second space bar skill which becomes usable once you lay on the ground knocked down (and only while you are knocked down). It has a cooldown of 13 seconds, abusing this cooldown is a Key to hit your combos on enemies. However you choose to get up, during the “get up” and for a very brief period after you gain (T3) All-Immunity.
The counters to Push are (T2) Push Immunity, (T3) All-Immunity to CC’s.
VISBILITY: (T2) Immunity is visible by bright yellow borders that surround the character model.
Tier 3 CC aka. Stun, Frozen, Petrified and the rest.
All those names just mean the same thing and the Immunity is the same for all of them. The only counter to these are awakening skills (while casted), space bar and a few buffs (some buffs give only T3 Immunity and no Immunity to the other CC’s).
The counters to Tier 3 CC are (T3) All-Immunity to CC’s.
Visibility: Once hit by an Tier 3 CC you will have bar over your head that will run down from blue to red. The bar only appears after you’ve been hit by T3 CC. You will also see a blue bubble around the character model, which will be always visible when having T3 Immunity. It grants you immunity to another Tier 3 CC’s, and only Tier 3 CC’s, for around 5 seconds. T3 Immunity is also highlighted by a blue bubble around you.
The most important thing to counter all these CC’s are your space bar skills, which grant all immunity and some Tripods that can enhance the CC resistance of your skills. There are some more fine nuances to it, but you don’t need to know that at the start. For now you will make huge progress just by applying
I know it’s alot at first but these are the basic rules of Lost Ark CC in PvP. Once you get a hang of these, you can actually start doing things that work.
You can see the described mechanics in action, and what it can look like once you get a hang of the system here.
This was my best 3v3 match I had so far. I can tell you, the difference between this and how I played two weeks ago is unimaginable.
I hope I was able to help out some fellow PvPers.