The steam trust system is the best thing they’ve implemented in the game so far

Do any other steam games use this feature in any way to get data from how well it works? On paper it sounds perfect but alas.

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CS GO uses it, people who are trusted gets put in another que/matchmaking then those who arent to kinda prevent cheaters

ofc its not entierly gone and u can still play untrusted so that que is a fiesta :smiley:

It’s a platform available to most developers if they choose. It won’t eliminate botting, but it’ll curtail some of it and get revenue back into developer pockets. I don’t recall Amazon ever making use of it in New World. I could be wrong, but it sure as hell felt like they didn’t.

This is something they have to combat with all the resources they can muster. It can destabilize the ingame economy, but more importantly, it siphons currency from their microtransactions that they need to fund the game/studio.

If all it requires is you to buy something on Steam to be trusted, I would like to point out a lot of games on Steam for around $5.

Its a minor inconvenience, but implementing this helps some.

In general it doesn’t do much to stop botting since bots make the money to pay for themselves. WoW had a lot of bots early on despite account creation being tied to a box cost.

I hope this game is buy to play…i will pay 50usd. I think we can get rid of 90% bots

Stick Gm’s back into the game, can clean alot of bots up fast just by watching chat window (this would get the gold spammers). the bots that buy from vendors is another story but it still can be handled by a GM. I was a GM for a number of years and have seen all kinds of bots. BTW GM’s used to be a unpaid position by people who donated their time to making gaming better.