I was main BM on S1 so i cant say to S2, but for infighter… Yes, it’s bad, really really bad.
Not really the damage, but the class itself is too old, it’s like infighter is still on S1, it’s not “fluid”, it’s like there is a latency between every action you do.
There is a latency between your 2 neutral, there is one after each spell, and it makes it too slow.
Slow classes on this game are good, because even if they are slow, they appear fast, fast animation, fast recovery, fast neutral, and it’s always “fluid”.
And it’s a feeling that is here with old classes, i played infighter/SM, the feeling is disgusting, but when i play Demo/Blade, this feeling isnt here, it’s like everything come as a combo, while with Infighter/SM, every action is different, and doesnt go with the previous, and next one.
For exemple, when i play SM, there is a latency and a lack of fluidity between my 3 dash, and my 3 chi balls, it’s like i need to wait for the spell.
Same goes with Infighter, there is a waiting time after each spell, you cant “combo”.
For the BM, it’s not as someone told you before, you cant just hit your keyboard and do damage, there is an order of spell if you want to hit hard.
(If BM are needed on KR, it’s because they litteraly gives good buff to the team, move speed, attack speed, and raw critrate)
And i heard things about rework, i think on KR they want to rework Arcana, then Infighter, then BM.