We want the game Smilegate made

I even did math checks on tytalos with video proofs so everyone can recalculate themselves. Info here @AGS Please, revert the Guardian raids 50% more hp change! Reason inside! - #281 by Miriey

3 Likes

Thanks, Miriey.

Good enough evidence for me.

I’d be interested in tests on the GR damage output as well. Certain things feel incredibly easy on NA compared to other regions, but I’m willing to accept that may be because of where we’re experiencing them in the gear progression (the order was different when I played on KR/RU/JP).

Well, i didn’t test it, but since i posted uncut videos of each try, you can approximately see dmg tytalos does. Both chars, ru char is at 1302, eu at 1315gs. Stats should be similar i think. Cant compare or make screens, at work atm

Thanks for doing that test but without identical characters with identical stats and without doing it multiple times to remove the possibility of critical hits affecting the damage on one test vs the other this test has very little validity.

KR has mokokobuff which reduse dmg taken by 40% and buffs dmg by 30%

Anyway, boobaskins wen?

1 Like

I mean, he has a test there with near identical damage dealt and then calculated HP based on that.

What more do you want?

Show me any 1 source of that.

1 Like

I have already been corrected last night but I was asleep, I acknowledge the the info I had is probably wrong.

They are only solutions proposed because matchmaking is impossible at KR/RU T1T2, not normal difficulty. When this Guardian Raid was released on kr, it was incomparably difficult to compare with the global version now.

Not necessarily your fault. People have been perpetuating this lie to push their agenda. Amazon could also lay the issue to rest by stating what exactly we have, but they won’t do that now that they’ve decided to nerf the content.

Good video on the topic. Talks about pending “nerfs”, the multiple nerfs KR received and similar.

Stop pretending the KR/RU version is a monolithically unchanging game.

There are constant nerfs, boosts, and adjustments.

Censorship however is another issue.

That’s true. What’s also true is that there is consistency in these changes between every other region. Why does NA/EU need a different set of rules?

When it comes to enemy/encounter difficulty I would like it to just be the same for all regions.

I don’t mind some shop things being bit less “whale baiting” than korea for example.

For costumes I guess I would just prefer the same as other regions but I am not angry about some costumes being less revealing.

I agree with the OP

Going off that Roxx post. Smilegate is the one working on the nerf, not amazon.

Doesn’t matter who is. Just get it done I guess

Just redirect your ire then. No one needs to be looked down upon just because of a few babies. It’s both depressing and insulting. Why does our version need to be different to other regions?

There’s a post of someone literally testing it out and there was only a very small percentage difference between the region. How about you bring out proof of it being 50% higher hp.

The t3 content has been nerfed in Korea many times. Its balancing, sometimes it looks like we should not do it, but sometimes it will make a diff. Every single Koreans player has agreed with the nerfs. In Korea you can get a mokkoko pass to make you automatically 1302 without even downloading the game yet. t3 content should be easier to get to. The mechanics can be learned in the lower t3 content as well.