What a bot thinks about our bots

What’s the best method to detect and remove bots from a MMORPG?

There are several methods that can be used to detect and remove bots from a MMORPG:

  1. Behavioral analysis: This involves monitoring the behavior of players in the game to identify patterns of behavior that are typical of bots. For example, bots may move in a very predictable way or may perform the same actions repeatedly.

  2. IP tracking: This involves tracking the IP addresses of players to identify patterns of behavior that are typical of bots. For example, if multiple players are connecting from the same IP address, it is likely that they are bots.

  3. Captcha: Captcha can be used to ensure that only human players can create accounts or log in to the game. This can help to prevent bots from creating multiple accounts.

  4. Human verification: This involves having a human verify that a player is a real person, for example by having them complete a simple task or by having them answer a question.

  5. Machine learning: This method uses algorithms to identify patterns of behavior or other characteristics that are typical of bots, and then flag or block those players.

It’s important to use a combination of these methods to detect bots and prevent them from entering the game. Also regularly update these methods to counter new bots and its techniques.

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How to implement and execute the solution in the quickest and most effective method?

Implementing and executing a solution to detect and remove bots from a MMORPG in the quickest and most effective manner involves several steps:

  1. Identify the problem: Clearly define the problem and the types of bots that you are trying to detect and remove. This will help you to focus on the most relevant methods and techniques.

  2. Gather data: Collect data on the behavior and characteristics of bots, as well as data on the behavior of legitimate players. This will help you to train machine learning models and to identify patterns of behavior that are typical of bots.

  3. Implement the solution: Based on the data and the methods that you have chosen, implement the solution. This may involve modifying the game code, setting up monitoring and tracking systems, or configuring anti-bot measures.

  4. Test the solution: Test the solution using a sample of the data that you have collected. This will help you to identify any issues or bugs and to fine-tune the solution before deploying it to the live game.

  5. Deploy and monitor the solution: Once you are satisfied that the solution is working as intended, deploy it to the live game. Continuously monitor the performance of the solution and make adjustments as necessary.

  6. Keep updating: Continuously monitor new bots and update your solution accordingly.

It’s important to involve experienced game developers and security experts to help in the implementation and execution of the solution. They can help you to identify and implement the most effective methods and techniques.

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Is it feasible and sustainable to hire manual labor to identify and remove bots manually?

Hiring manual labor to identify and remove bots manually can be a feasible and sustainable solution in some cases, but it also has its own limitations.

Advantages:

  • Manual labor can be effective in identifying bots that are not easily detected by automated systems.

  • Human operators can analyze the game logs and the players’ behavior in a more detailed way than an automated system can do.

Disadvantages:

  • Hiring manual labor is a costly solution, as it requires paying for the labor of the operators, which can be quite expensive.

  • It can be difficult to scale up the number of operators as the number of bots increases.

  • Human operators are also prone to making mistakes, which can result in legitimate players being mistakenly banned.

In summary, using manual labor to identify and remove bots can be an effective solution, but it is also a costly one. It’s more feasible to use it as a complementary method to the automated solutions such as machine learning, IP tracking and behavioral analysis.

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What do you think about the bot and RMT situation that is plaguing Lost Ark NA/EU?

As a language model AI, I don’t have personal opinion or knowledge about the current bot and RMT situation of a specific game such as Lost Ark NA/EU. However, I can tell you that botting and RMT are major problems in many MMORPGs, including Lost Ark. These activities can have a negative impact on the game’s economy and on the experience of legitimate players.

Botting can be used to farm in-game currency, items, and other resources, which can lead to an inflated economy and make it difficult for legitimate players to acquire the same items and resources. RMT, on the other hand, can be used to purchase items, gold, and other resources with real money, which can also lead to an inflated economy and give an unfair advantage to players who participate in RMT.

In order to combat these issues, game developers and publishers need to implement effective anti-bot and anti-RMT measures, such as those I mentioned in my previous answers. These measures should be continuously monitored and updated to keep up with new botting and RMT techniques.

It’s also important for the game’s community to report any suspicious activity and for the game’s publisher to have a clear policy and communicate it well to the players about the consequences of botting and RMT. This can help to deter players from participating in these activities and create a more fair and enjoyable environment for all players.

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What if the game publisher is not doing anything about the situation or are turning a blind eye on the botting and RMT issue?

If a game publisher is not taking action to address the problem of botting and RMT, it can lead to a number of negative consequences for the game and its community.

  • Players who are impacted by the inflated economy caused by botting and RMT may become frustrated and leave the game, leading to a decline in the game’s player base.

  • Legitimate players may become disillusioned with the game and its publisher, leading to a decline in the game’s reputation and a loss of trust from its community.

  • The game’s economy can become severely distorted, making it difficult for legitimate players to acquire items and resources, leading to a decline in the game’s fun factor and player retention.

  • The game’s community can become hostile and toxic, with many players feeling that the game is unfair or that the publisher does not care about their experience.

If the game publisher is not taking action to address the problem, players can take a few steps to try to improve the situation:

  1. Reach out to the publisher: Players can contact the publisher and express their concerns about the botting and RMT problem. If enough players do this, the publisher may be more likely to take action.

  2. Report botters and RMT sellers: Players can report botters and RMT sellers to the publisher. This can help the publisher to identify and ban these players.

  3. Create a community: Players can create a community and support each other in their efforts to address the problem. They can share information about botters and RMT sellers, and work together to report them to the publisher.

  4. Take legal actions: If the publisher is not taking action and the problem is severe, players can take legal actions to seek remedy.

It’s important to note that this is not an easy task and it may require a lot of effort and organization. It’s also important to keep in mind that the game publisher’s inaction may be caused by a lack of resources or technical difficulties, rather than a lack of will.

2 Likes

this is all cool and stuff but you people always forget that it needs someone (or more) to make it happen and that someone wants to get payed and as far as AGS shown for now…theyre not good at spending money

ChatGPT ?

Don’t forget Amazon are losing money and have had a lot of job cuts. I would assume gaming would be one of those in line for job cuts

Sounds like a good idea, but initiating this takes time and money which AGS does not have

Yep, wisdom bot :laughing:

1 Like

Literally all they need to do is ban any mokoko saying hh in chat. Boom all bots gone.

1 Like

Every game has a log of player actions. No two human players will ever perform the exact series of actions, but bots will. So you need a program that reads the logs, compares player actions and if you find 2 or more that do the exact same thing in the exact same interval, those are bots.