Everything dies in 2 hits, the leveling dungeons are a joke. I remember when i first played them on the russian server they were so amazing and actually entertaining because it wasnt just face roll. Now seriously everything dies in 2 hits and im playing a support. I understand the need to rush everyone to the let game asap but this is just such a stupid idea…
don’t be so dramatic nothing in the dungeons dies in two unless you using your Esoteric skills
Buffing and debuffing also helps as group, you should know as a support
I dont think he is being dramatic, leveling dungeons are hallerious right now, every boss takes less then 20 seconds to kill, you just spam all skills, soak the (non existing) damage and it’s over, even as a support (which I play as).
I also do not understand that game design where in early game you fight with hordes of monsters and does not care about what skill you use and how, you literally can’t lose. Game should teach you from the very beginning mechanics, so you learn good practices all the time and prepare yourself for harder things soon.
It’s kind of stupid design where suddenly everything starts to be super-hard while you changed nothing in your playstyle - you should feel stronger as you unlocked new skills and have better statistics but it’s opposite - making the feeling that it’s pointless as you seem to be superhero in early game and a weakling after so much time expended ![]()
it’s take about 30 mins to do dungeon on level 30 or thereabouts. If you want to increase Time to kill, it will also have repercussions for everyone
I want to know does everything die in 2 hits for the more T2-3 dungeons or just in lower levels?
I think having a high TTK at the beginning will be counterproductive for beginners and they will just leave. it gets harder as you level up and so it should do. I can no longer solo dungeons now without using plumes
1-50 are the training wheels. No bosses die in dungeons with 1 or 2 hits unless you massively outgear the dungeon.
Nobody is being dramatic. The game used to be much more challenging before (it still wasnt challenging, it just wasnt the faceroll that it is now) and now its not. Thus the thread.
30m? wtf, you can skip all trash mobs, each boss fight is a max on 1m, I finished all leveling dungeons up to level 50 in less then 10 minutes.
Leveling dungeons are just running around as fast as possible past the trash mobs to get to the boss, spamming the living shit out of him and repeat.
this was with a group btw, albeit pug, this as one of the East Luterra dungeons, not the ones you find on a scroll, but matchmaked ones. The hidden scroll dungeons are easy, their no probs.